source2sdk/sdk/include/source2sdk/animationsystem/CSeqAutoLayerFlag.hpp
Konstantin 'cpz' L. f5f376802c 11.09.2024
compile-ready SDK
2024-09-11 01:34:46 +03:00

47 lines
1.5 KiB
C++

#pragma once
#include "source2sdk/source2gen.hpp"
#include <cstddef>
#include <cstdint>
// /////////////////////////////////////////////////////////////
// Module: animationsystem
// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
namespace source2sdk::animationsystem
{
// Registered alignment: 0x1
// Alignment: 0x1
// Standard-layout class: true
// Size: 0x8
// Has Trivial Destructor
// Construct allowed
//
// static metadata: MGetKV3ClassDefaults
#pragma pack(push, 1)
class CSeqAutoLayerFlag
{
public:
bool m_bPost; // 0x0
bool m_bSpline; // 0x1
bool m_bXFade; // 0x2
bool m_bNoBlend; // 0x3
bool m_bLocal; // 0x4
bool m_bPose; // 0x5
bool m_bFetchFrame; // 0x6
bool m_bSubtract; // 0x7
};
#pragma pack(pop)
static_assert(offsetof(CSeqAutoLayerFlag, m_bPost) == 0x0);
static_assert(offsetof(CSeqAutoLayerFlag, m_bSpline) == 0x1);
static_assert(offsetof(CSeqAutoLayerFlag, m_bXFade) == 0x2);
static_assert(offsetof(CSeqAutoLayerFlag, m_bNoBlend) == 0x3);
static_assert(offsetof(CSeqAutoLayerFlag, m_bLocal) == 0x4);
static_assert(offsetof(CSeqAutoLayerFlag, m_bPose) == 0x5);
static_assert(offsetof(CSeqAutoLayerFlag, m_bFetchFrame) == 0x6);
static_assert(offsetof(CSeqAutoLayerFlag, m_bSubtract) == 0x7);
static_assert(sizeof(CSeqAutoLayerFlag) == 0x8);
};