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Docs, Backends: OpenGL3, Vulkan: added comments about custom sampler. (#9378)
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@@ -142,6 +142,8 @@ Breaking Changes:
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- DirectX10, DirectX11, SDLGPU3, Vulkan: removed samplers from `ImGui_ImplXXXX_RenderState`.
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Prefer to use backend-agnostic DrawCallback_SetSamplerLinear which works everywhere! (#9378)
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If there is a legit need/request for them or any render state we can always add them back.
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- OpenGL3: the new sampler support system prioritize using glBindSampler() when available,
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which would override glTexParameter() settings you may have set on custom textures. (#9378)
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Other Changes:
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