Backends: OpenGL3: GLSL version detection assume GLSL 410 when GL context is 4.1. Fixes an issue running on macOS with Wine. (#9427, #6577)

Amend fc737d2333
This commit is contained in:
Vladimir Perminov
2026-06-03 04:08:21 +03:00
committed by ocornut
parent 14278db024
commit 7950c96f0e
2 changed files with 8 additions and 1 deletions

View File

@@ -75,6 +75,9 @@ Other Changes:
- Extract 'Widgets->Tree Nodes->Selectable Nodes' out of the 'Advanced'
demo for clarity (manual reimplementation of basic selection).
- Backends:
- OpenGL3:
- GLSL version detection assume GLSL 410 when GL context is 4.1.
Fixes an issue running on macOS with Wine. [#9427, #6577) [@perminovVS]
- Win32:
- Uses `SetProcessDpiAwarenessContext()` instead of `SetThreadDpiAwarenessContext()`
when available, fixing OpenGL DPI scaling issues as e.g. NVIDIA drivers tends