! < >=
wrong sign, now the right way round
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@ -375,7 +375,7 @@ void WorldGen::GenerateChunkData(int chunkX, int chunkY, int chunkZ, int chunkSi
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if (blockSet)
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if (blockSet)
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continue;
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continue;
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if (currentY == noiseY and noiseY < waterLevel)
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if (currentY == noiseY and noiseY >= waterLevel)
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chunkData->push_back(Blocks::GRASS_BLOCK);
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chunkData->push_back(Blocks::GRASS_BLOCK);
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else if (currentY > 10)
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else if (currentY > 10)
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chunkData->push_back(Blocks::DIRT_BLOCK);
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chunkData->push_back(Blocks::DIRT_BLOCK);
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