fix weird gcc thing (i dont even know)
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@ -6,6 +6,8 @@
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Planet* Planet::planet = nullptr;
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const unsigned int Planet::chunkSize = 32;
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// Public
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Planet::Planet(Shader* solidShader, Shader* waterShader, Shader* billboardShader)
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: solidShader(solidShader), waterShader(waterShader), billboardShader(billboardShader)
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@ -25,7 +25,7 @@ public:
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public:
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static Planet* planet;
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unsigned int numChunks = 0, numChunksRendered = 0;
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static const unsigned int chunkSize = 32;
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static const unsigned int chunkSize;
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private:
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std::unordered_map<std::tuple<int, int, int>, Chunk> chunks;
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