make the waves more detailed? #17
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Reference: TheZone/ScuffedMinecraft#17
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maybe you could adjust the waves to use FTT instead of a basic sine? this website details what FTT is way better than i could:
https://slembcke.github.io/WaterWaves
it would be really cool to see realistic waves implemented natively
bro thats minecraft...
WYM?
evan did implement water waving effects so whats stopping us/him from making it better?
any idea what he meant by "bro that's minecraft"?
(i'm NIDNHU btw, same guy different account")
yeah this is me
probably that this is too complex for a voxel game like minecraft (or its clones). i mean the waves already are a pretty cool addition and making them more detailed just for the flexes? /shrug