#pragma once #include <functional> #include "_vectorize.hpp" namespace glm { namespace detail { template<length_t L, typename T, qualifier Q, bool UseSimd> struct compute_vec_add {}; template<length_t L, typename T, qualifier Q, bool UseSimd> struct compute_vec_sub {}; template<length_t L, typename T, qualifier Q, bool UseSimd> struct compute_vec_mul {}; template<length_t L, typename T, qualifier Q, bool UseSimd> struct compute_vec_div {}; template<length_t L, typename T, qualifier Q, bool UseSimd> struct compute_vec_mod {}; template<length_t L, typename T, qualifier Q, bool UseSimd> struct compute_splat {}; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd> struct compute_vec_and {}; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd> struct compute_vec_or {}; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd> struct compute_vec_xor {}; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd> struct compute_vec_shift_left {}; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd> struct compute_vec_shift_right {}; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd> struct compute_vec_equal {}; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd> struct compute_vec_nequal {}; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd> struct compute_vec_bitwise_not {}; template<length_t L, typename T, qualifier Q> struct compute_vec_add<L, T, Q, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { return detail::functor2<vec, L, T, Q>::call(std::plus<T>(), a, b); } }; template<length_t L, typename T, qualifier Q> struct compute_vec_sub<L, T, Q, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { return detail::functor2<vec, L, T, Q>::call(std::minus<T>(), a, b); } }; template<length_t L, typename T, qualifier Q> struct compute_vec_mul<L, T, Q, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { return detail::functor2<vec, L, T, Q>::call(std::multiplies<T>(), a, b); } }; template<length_t L, typename T, qualifier Q> struct compute_vec_div<L, T, Q, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { return detail::functor2<vec, L, T, Q>::call(std::divides<T>(), a, b); } }; template<length_t L, typename T, qualifier Q> struct compute_vec_mod<L, T, Q, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { return detail::functor2<vec, L, T, Q>::call(std::modulus<T>(), a, b); } }; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size> struct compute_vec_and<L, T, Q, IsInt, Size, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { vec<L, T, Q> v(a); for (length_t i = 0; i < L; ++i) v[i] &= static_cast<T>(b[i]); return v; } }; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size> struct compute_vec_or<L, T, Q, IsInt, Size, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { vec<L, T, Q> v(a); for (length_t i = 0; i < L; ++i) v[i] |= static_cast<T>(b[i]); return v; } }; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size> struct compute_vec_xor<L, T, Q, IsInt, Size, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { vec<L, T, Q> v(a); for (length_t i = 0; i < L; ++i) v[i] ^= static_cast<T>(b[i]); return v; } }; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size> struct compute_vec_shift_left<L, T, Q, IsInt, Size, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { vec<L, T, Q> v(a); for (length_t i = 0; i < L; ++i) v[i] <<= static_cast<T>(b[i]); return v; } }; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size> struct compute_vec_shift_right<L, T, Q, IsInt, Size, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { vec<L, T, Q> v(a); for (length_t i = 0; i < L; ++i) v[i] >>= static_cast<T>(b[i]); return v; } }; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size> struct compute_vec_equal<L, T, Q, IsInt, Size, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<L, T, Q> const& v1, vec<L, T, Q> const& v2) { bool b = true; for (length_t i = 0; i < L; ++i) b = b && detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.x, v2.x); return b; } }; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size> struct compute_vec_nequal<L, T, Q, IsInt, Size, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { return !compute_vec_equal<L, T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2); } }; template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size> struct compute_vec_bitwise_not<L, T, Q, IsInt, Size, false> { GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a) { vec<L, T, Q> v(a); for (length_t i = 0; i < L; ++i) v[i] = ~v[i]; return v; } }; } }