clay/bindings/jai/windows.jai

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2024-12-22 10:49:53 +00:00
//
// This file was auto-generated using the following command:
//
// jai ./generate.jai - -compile
//
// Utility Structs -------------------------
// Note: Clay_String is not guaranteed to be null terminated. It may be if created from a literal C string,
// but it is also used to represent slices.
String :: struct {
length: s32;
chars: *u8;
}
StringArray :: struct {
capacity: u32;
length: u32;
internalArray: *String;
}
Arena :: struct {
label: String;
nextAllocation: u64;
capacity: u64;
memory: *u8;
}
Dimensions :: struct {
width: float;
height: float;
}
Vector2 :: struct {
x: float;
y: float;
}
Color :: struct {
r: float;
g: float;
b: float;
a: float;
}
BoundingBox :: struct {
x: float;
y: float;
width: float;
height: float;
}
// baseId + offset = id
ElementId :: struct {
id: u32;
offset: u32;
baseId: u32;
stringId: String;
}
CornerRadius :: struct {
topLeft: float;
topRight: float;
bottomLeft: float;
bottomRight: float;
}
ElementConfigType :: enum s32 {
RECTANGLE :: 1;
BORDER_CONTAINER :: 2;
FLOATING_CONTAINER :: 4;
SCROLL_CONTAINER :: 8;
IMAGE :: 16;
TEXT :: 32;
CUSTOM :: 64;
CLAY__ELEMENT_CONFIG_TYPE_RECTANGLE :: RECTANGLE;
CLAY__ELEMENT_CONFIG_TYPE_BORDER_CONTAINER :: BORDER_CONTAINER;
CLAY__ELEMENT_CONFIG_TYPE_FLOATING_CONTAINER :: FLOATING_CONTAINER;
CLAY__ELEMENT_CONFIG_TYPE_SCROLL_CONTAINER :: SCROLL_CONTAINER;
CLAY__ELEMENT_CONFIG_TYPE_IMAGE :: IMAGE;
CLAY__ELEMENT_CONFIG_TYPE_TEXT :: TEXT;
CLAY__ELEMENT_CONFIG_TYPE_CUSTOM :: CUSTOM;
}
// Element Configs ---------------------------
// Layout
LayoutDirection :: enum s32 {
LEFT_TO_RIGHT :: 0;
TOP_TO_BOTTOM :: 1;
CLAY_LEFT_TO_RIGHT :: LEFT_TO_RIGHT;
CLAY_TOP_TO_BOTTOM :: TOP_TO_BOTTOM;
}
LayoutAlignmentX :: enum s32 {
LEFT :: 0;
RIGHT :: 1;
CENTER :: 2;
CLAY_ALIGN_X_LEFT :: LEFT;
CLAY_ALIGN_X_RIGHT :: RIGHT;
CLAY_ALIGN_X_CENTER :: CENTER;
}
LayoutAlignmentY :: enum s32 {
TOP :: 0;
BOTTOM :: 1;
CENTER :: 2;
CLAY_ALIGN_Y_TOP :: TOP;
CLAY_ALIGN_Y_BOTTOM :: BOTTOM;
CLAY_ALIGN_Y_CENTER :: CENTER;
}
SizingType :: enum s32 {
FIT :: 0;
GROW :: 1;
PERCENT :: 2;
FIXED :: 3;
CLAY__SIZING_TYPE_FIT :: FIT;
CLAY__SIZING_TYPE_GROW :: GROW;
CLAY__SIZING_TYPE_PERCENT :: PERCENT;
CLAY__SIZING_TYPE_FIXED :: FIXED;
}
ChildAlignment :: struct {
x: LayoutAlignmentX;
y: LayoutAlignmentY;
}
SizingMinMax :: struct {
min: float;
max: float;
}
SizingAxis :: struct {
union {
sizeMinMax: SizingMinMax;
sizePercent: float;
}
type: SizingType;
}
Sizing :: struct {
width: SizingAxis;
height: SizingAxis;
}
Padding :: struct {
x: u16;
y: u16;
}
LayoutConfig :: struct {
sizing: Sizing;
padding: Padding;
childGap: u16;
childAlignment: ChildAlignment;
layoutDirection: LayoutDirection;
}
CLAY_LAYOUT_DEFAULT: LayoutConfig #elsewhere clay;
// Rectangle
RectangleElementConfig :: struct {
color: Color;
cornerRadius: CornerRadius;
}
// Text
TextElementConfigWrapMode :: enum s32 {
WORDS :: 0;
NEWLINES :: 1;
NONE :: 2;
CLAY_TEXT_WRAP_WORDS :: WORDS;
CLAY_TEXT_WRAP_NEWLINES :: NEWLINES;
CLAY_TEXT_WRAP_NONE :: NONE;
}
TextElementConfig :: struct {
textColor: Color;
fontId: u16;
fontSize: u16;
letterSpacing: u16;
lineHeight: u16;
wrapMode: TextElementConfigWrapMode;
}
// Image
ImageElementConfig :: struct {
imageData: *void;
sourceDimensions: Dimensions;
}
// Floating
FloatingAttachPointType :: enum s32 {
LEFT_TOP :: 0;
LEFT_CENTER :: 1;
LEFT_BOTTOM :: 2;
CENTER_TOP :: 3;
CENTER_CENTER :: 4;
CENTER_BOTTOM :: 5;
RIGHT_TOP :: 6;
RIGHT_CENTER :: 7;
RIGHT_BOTTOM :: 8;
CLAY_ATTACH_POINT_LEFT_TOP :: LEFT_TOP;
CLAY_ATTACH_POINT_LEFT_CENTER :: LEFT_CENTER;
CLAY_ATTACH_POINT_LEFT_BOTTOM :: LEFT_BOTTOM;
CLAY_ATTACH_POINT_CENTER_TOP :: CENTER_TOP;
CLAY_ATTACH_POINT_CENTER_CENTER :: CENTER_CENTER;
CLAY_ATTACH_POINT_CENTER_BOTTOM :: CENTER_BOTTOM;
CLAY_ATTACH_POINT_RIGHT_TOP :: RIGHT_TOP;
CLAY_ATTACH_POINT_RIGHT_CENTER :: RIGHT_CENTER;
CLAY_ATTACH_POINT_RIGHT_BOTTOM :: RIGHT_BOTTOM;
}
FloatingAttachPoints :: struct {
element: FloatingAttachPointType;
parent: FloatingAttachPointType;
}
PointerCaptureMode :: enum s32 {
CAPTURE :: 0;
PASSTHROUGH :: 1;
CLAY_POINTER_CAPTURE_MODE_CAPTURE :: CAPTURE;
CLAY_POINTER_CAPTURE_MODE_PASSTHROUGH :: PASSTHROUGH;
}
FloatingElementConfig :: struct {
offset: Vector2;
expand: Dimensions;
zIndex: u16;
parentId: u32;
attachment: FloatingAttachPoints;
pointerCaptureMode: PointerCaptureMode;
}
// Custom
CustomElementConfig :: struct {
customData: *void;
}
// Scroll
ScrollElementConfig :: struct {
horizontal: bool;
vertical: bool;
}
// Border
Border :: struct {
width: u32;
color: Color;
}
BorderElementConfig :: struct {
left: Border;
right: Border;
top: Border;
bottom: Border;
betweenChildren: Border;
cornerRadius: CornerRadius;
}
ElementConfigUnion :: union {
rectangleElementConfig: *RectangleElementConfig;
textElementConfig: *TextElementConfig;
imageElementConfig: *ImageElementConfig;
floatingElementConfig: *FloatingElementConfig;
customElementConfig: *CustomElementConfig;
scrollElementConfig: *ScrollElementConfig;
borderElementConfig: *BorderElementConfig;
}
ElementConfig :: struct {
type: ElementConfigType;
config: ElementConfigUnion;
}
// Miscellaneous Structs & Enums ---------------------------------
ScrollContainerData :: struct {
// Note: This is a pointer to the real internal scroll position, mutating it may cause a change in final layout.
// Intended for use with external functionality that modifies scroll position, such as scroll bars or auto scrolling.
scrollPosition: *Vector2;
scrollContainerDimensions: Dimensions;
contentDimensions: Dimensions;
config: ScrollElementConfig;
// Indicates whether an actual scroll container matched the provided ID or if the default struct was returned.
found: bool;
}
RenderCommandType :: enum s32 {
NONE :: 0;
RECTANGLE :: 1;
BORDER :: 2;
TEXT :: 3;
IMAGE :: 4;
SCISSOR_START :: 5;
SCISSOR_END :: 6;
CUSTOM :: 7;
CLAY_RENDER_COMMAND_TYPE_NONE :: NONE;
CLAY_RENDER_COMMAND_TYPE_RECTANGLE :: RECTANGLE;
CLAY_RENDER_COMMAND_TYPE_BORDER :: BORDER;
CLAY_RENDER_COMMAND_TYPE_TEXT :: TEXT;
CLAY_RENDER_COMMAND_TYPE_IMAGE :: IMAGE;
CLAY_RENDER_COMMAND_TYPE_SCISSOR_START :: SCISSOR_START;
CLAY_RENDER_COMMAND_TYPE_SCISSOR_END :: SCISSOR_END;
CLAY_RENDER_COMMAND_TYPE_CUSTOM :: CUSTOM;
}
RenderCommand :: struct {
boundingBox: BoundingBox;
config: ElementConfigUnion;
text: String; // TODO I wish there was a way to avoid having to have this on every render command
id: u32;
commandType: RenderCommandType;
}
RenderCommandArray :: struct {
capacity: u32;
length: u32;
internalArray: *RenderCommand;
}
PointerDataInteractionState :: enum s32 {
PRESSED_THIS_FRAME :: 0;
PRESSED :: 1;
RELEASED_THIS_FRAME :: 2;
RELEASED :: 3;
CLAY_POINTER_DATA_PRESSED_THIS_FRAME :: PRESSED_THIS_FRAME;
CLAY_POINTER_DATA_PRESSED :: PRESSED;
CLAY_POINTER_DATA_RELEASED_THIS_FRAME :: RELEASED_THIS_FRAME;
CLAY_POINTER_DATA_RELEASED :: RELEASED;
}
PointerData :: struct {
position: Vector2;
state: PointerDataInteractionState;
}
// Function Forward Declarations ---------------------------------
// Public API functions ---
MinMemorySize :: (__args: ..Any) -> u32 #foreign clay "Clay_MinMemorySize";
CreateArenaWithCapacityAndMemory :: (capacity: u32, offset: *void) -> Arena #foreign clay "Clay_CreateArenaWithCapacityAndMemory";
SetPointerState :: (position: Vector2, pointerDown: bool) -> void #foreign clay "Clay_SetPointerState";
Initialize :: (arena: Arena, layoutDimensions: Dimensions) -> void #foreign clay "Clay_Initialize";
UpdateScrollContainers :: (enableDragScrolling: bool, scrollDelta: Vector2, deltaTime: float) -> void #foreign clay "Clay_UpdateScrollContainers";
SetLayoutDimensions :: (dimensions: Dimensions) -> void #foreign clay "Clay_SetLayoutDimensions";
BeginLayout :: (__args: ..Any) -> void #foreign clay "Clay_BeginLayout";
EndLayout :: (__args: ..Any) -> RenderCommandArray #foreign clay "Clay_EndLayout";
GetElementId :: (idString: String) -> ElementId #foreign clay "Clay_GetElementId";
GetElementIdWithIndex :: (idString: String, index: u32) -> ElementId #foreign clay "Clay_GetElementIdWithIndex";
Hovered :: (__args: ..Any) -> bool #foreign clay "Clay_Hovered";
OnHover :: (onHoverFunction: #type (elementId: ElementId, pointerData: PointerData, userData: s64) -> void #c_call, userData: s64) -> void #foreign clay "Clay_OnHover";
GetScrollContainerData :: (id: ElementId) -> ScrollContainerData #foreign clay "Clay_GetScrollContainerData";
SetMeasureTextFunction :: (measureTextFunction: #type (text: *String, config: *TextElementConfig) -> Dimensions #c_call) -> void #foreign clay "Clay_SetMeasureTextFunction";
SetQueryScrollOffsetFunction :: (queryScrollOffsetFunction: #type (elementId: u32) -> Vector2 #c_call) -> void #foreign clay "Clay_SetQueryScrollOffsetFunction";
RenderCommandArray_Get :: (array: *RenderCommandArray, index: s32) -> *RenderCommand #foreign clay "Clay_RenderCommandArray_Get";
SetDebugModeEnabled :: (enabled: bool) -> void #foreign clay "Clay_SetDebugModeEnabled";
SetCullingEnabled :: (enabled: bool) -> void #foreign clay "Clay_SetCullingEnabled";
// Internal API functions required by macros
OpenElement :: (__args: ..Any) -> void #foreign clay "Clay__OpenElement";
CloseElement :: (__args: ..Any) -> void #foreign clay "Clay__CloseElement";
ElementPostConfiguration :: (__args: ..Any) -> void #foreign clay "Clay__ElementPostConfiguration";
AttachId :: (id: ElementId) -> void #foreign clay "Clay__AttachId";
AttachLayoutConfig :: (config: *LayoutConfig) -> void #foreign clay "Clay__AttachLayoutConfig";
AttachElementConfig :: (config: ElementConfigUnion, type: ElementConfigType) -> void #foreign clay "Clay__AttachElementConfig";
HashString :: (key: String, offset: u32, seed: u32) -> ElementId #foreign clay "Clay__HashString";
Noop :: (__args: ..Any) -> void #foreign clay "Clay__Noop";
OpenTextElement :: (text: String, textConfig: *TextElementConfig) -> void #foreign clay "Clay__OpenTextElement";
Clay__debugViewHighlightColor: Color #elsewhere clay;
Clay__debugViewWidth: u32 #elsewhere clay;
Clay__debugMaxElementsLatch: bool #elsewhere clay;
#scope_file
clay :: #library,no_dll "clay-jai/windows/clay";