clay/generator/array_allocate_pointer.template.c

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$NAME$ $NAME$_Allocate_Arena(int32_t capacity, Clay_Arena *arena) {
return CLAY__INIT($NAME$){.capacity = capacity, .length = 0, .internalArray = ($TYPE$ *)Clay__Array_Allocate_Arena(capacity, sizeof($TYPE$), CLAY__POINTER_ALIGNMENT, arena)};
}