clay/examples/SDL2-video-demo/main.c

174 lines
5.7 KiB
C
Raw Normal View History

#define CLAY_IMPLEMENTATION
#include "../../clay.h"
#include "../../renderers/SDL2/clay_renderer_SDL2.c"
#include <SDL.h>
#include <SDL_ttf.h>
#include <stdio.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include "../shared-layouts/clay-video-demo.c"
SDL_Surface *sample_image;
void HandleClayErrors(Clay_ErrorData errorData) {
printf("%s", errorData.errorText.chars);
}
struct ResizeRenderData_ {
SDL_Window* window;
int windowWidth;
int windowHeight;
ClayVideoDemo_Data demoData;
SDL_Renderer* renderer;
SDL2_Font* fonts;
};
typedef struct ResizeRenderData_ ResizeRenderData;
int resizeRendering(void* userData, SDL_Event* event) {
ResizeRenderData *actualData = userData;
if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_EXPOSED) {
SDL_Window* window = actualData->window;
int windowWidth = actualData->windowWidth;
int windowHeight = actualData->windowHeight;
ClayVideoDemo_Data demoData = actualData->demoData;
SDL_Renderer* renderer = actualData->renderer;
SDL2_Font* fonts = actualData->fonts;
SDL_GetWindowSize(window, &windowWidth, &windowHeight);
Clay_SetLayoutDimensions((Clay_Dimensions) { (float)windowWidth, (float)windowHeight });
Clay_RenderCommandArray renderCommands = ClayVideoDemo_CreateLayout(&demoData);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
Clay_SDL2_Render(renderer, renderCommands, fonts);
SDL_RenderPresent(renderer);
}
return 0;
}
int main(int argc, char *argv[]) {
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "Error: could not initialize SDL: %s\n", SDL_GetError());
return 1;
}
if (TTF_Init() < 0) {
fprintf(stderr, "Error: could not initialize TTF: %s\n", TTF_GetError());
return 1;
}
if (IMG_Init(IMG_INIT_PNG) < 0) {
fprintf(stderr, "Error: could not initialize IMG: %s\n", IMG_GetError());
return 1;
}
TTF_Font *font = TTF_OpenFont("resources/Roboto-Regular.ttf", 16);
if (!font) {
fprintf(stderr, "Error: could not load font: %s\n", TTF_GetError());
return 1;
}
SDL2_Font fonts[1] = {};
fonts[FONT_ID_BODY_16] = (SDL2_Font) {
.fontId = FONT_ID_BODY_16,
.font = font,
};
sample_image = IMG_Load("resources/sample.png");
SDL_Window *window = NULL;
SDL_Renderer *renderer = NULL;
SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengl"); //for antialiasing
window = SDL_CreateWindow("SDL", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4); //for antialiasing
bool enableVsync = false;
if(enableVsync){ renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);} //"SDL_RENDERER_ACCELERATED" is for antialiasing
else{renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);}
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); //for alpha blending
uint64_t totalMemorySize = Clay_MinMemorySize();
Clay_Arena clayMemory = Clay_CreateArenaWithCapacityAndMemory(totalMemorySize, malloc(totalMemorySize));
int windowWidth = 0;
int windowHeight = 0;
SDL_GetWindowSize(window, &windowWidth, &windowHeight);
Clay_Initialize(clayMemory, (Clay_Dimensions) { (float)windowWidth, (float)windowHeight }, (Clay_ErrorHandler) { HandleClayErrors });
Clay_SetMeasureTextFunction(SDL2_MeasureText, &fonts);
Uint64 NOW = SDL_GetPerformanceCounter();
Uint64 LAST = 0;
double deltaTime = 0;
ClayVideoDemo_Data demoData = ClayVideoDemo_Initialize();
ResizeRenderData userData = {
window, // SDL_Window*
windowWidth, // int
windowHeight, // int
demoData, // CustomShit
renderer, // SDL_Renderer*
fonts // SDL2_Font[1]
};
// add an event watcher that will render the screen while youre dragging the window to different sizes
SDL_AddEventWatch(resizeRendering, &userData);
while (true) {
Clay_Vector2 scrollDelta = {};
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT: { goto quit; }
case SDL_MOUSEWHEEL: {
scrollDelta.x = event.wheel.x;
scrollDelta.y = event.wheel.y;
break;
}
}
}
LAST = NOW;
NOW = SDL_GetPerformanceCounter();
deltaTime = (double)((NOW - LAST)*1000 / (double)SDL_GetPerformanceFrequency() );
printf("%f\n", deltaTime);
int mouseX = 0;
int mouseY = 0;
Uint32 mouseState = SDL_GetMouseState(&mouseX, &mouseY);
Clay_Vector2 mousePosition = (Clay_Vector2){ (float)mouseX, (float)mouseY };
Clay_SetPointerState(mousePosition, mouseState & SDL_BUTTON(1));
Clay_UpdateScrollContainers(
true,
(Clay_Vector2) { scrollDelta.x, scrollDelta.y },
deltaTime
);
SDL_GetWindowSize(window, &windowWidth, &windowHeight);
Clay_SetLayoutDimensions((Clay_Dimensions) { (float)windowWidth, (float)windowHeight });
Clay_RenderCommandArray renderCommands = ClayVideoDemo_CreateLayout(&demoData);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
Clay_SDL2_Render(renderer, renderCommands, fonts);
SDL_RenderPresent(renderer);
}
quit:
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
IMG_Quit();
TTF_Quit();
SDL_Quit();
return 0;
}