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https://github.com/nicbarker/clay.git
synced 2025-04-18 20:28:01 +00:00
fix last couple of compatibility problems
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parent
9b100c2456
commit
0c6d19c8ce
12
clay.h
12
clay.h
@ -54,7 +54,7 @@
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#define CLAY_FLOATING(...) Clay__AttachElementConfig(CLAY__INIT(Clay_ElementConfigUnion) { .floatingElementConfig = Clay__StoreFloatingElementConfig(CLAY__CONFIG_WRAPPER(Clay_FloatingElementConfig, __VA_ARGS__)) }, CLAY__ELEMENT_CONFIG_TYPE_FLOATING_CONTAINER)
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#define CLAY_CUSTOM_ELEMENT(...) Clay__AttachElementConfig(CLAY__INIT(Clay_ElementConfigUnion) { .customElementConfig = Clay__StoreCustomElementConfig(CLAY__INIT(Clay_CustomElementConfig, __VA_ARGS__)))}, CLAY__ELEMENT_CONFIG_TYPE_CUSTOM)
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#define CLAY_CUSTOM_ELEMENT(...) Clay__AttachElementConfig(CLAY__INIT(Clay_ElementConfigUnion) { .customElementConfig = Clay__StoreCustomElementConfig(CLAY__CONFIG_WRAPPER(Clay_CustomElementConfig, __VA_ARGS__)) }, CLAY__ELEMENT_CONFIG_TYPE_CUSTOM)
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#define CLAY_SCROLL(...) Clay__AttachElementConfig(CLAY__INIT(Clay_ElementConfigUnion) { .scrollElementConfig = Clay__StoreScrollElementConfig(CLAY__CONFIG_WRAPPER(Clay_ScrollElementConfig, __VA_ARGS__)) }, CLAY__ELEMENT_CONFIG_TYPE_SCROLL_CONTAINER)
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@ -70,7 +70,7 @@
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#define CLAY_CORNER_RADIUS(radius) (CLAY__INIT(Clay_CornerRadius) { radius, radius, radius, radius })
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#define CLAY_PADDING_ALL(padding) CLAY__INIT(Clay_Padding) { padding, padding, padding, padding }
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#define CLAY_PADDING_ALL(padding) CLAY__CONFIG_WRAPPER(Clay_Padding, { padding, padding, padding, padding })
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#define CLAY_SIZING_FIT(...) (CLAY__INIT(Clay_SizingAxis) { .size = { .minMax = { __VA_ARGS__ } }, .type = CLAY__SIZING_TYPE_FIT })
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@ -284,6 +284,8 @@ typedef struct {
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uint16_t bottom;
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} Clay_Padding;
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CLAY__WRAPPER_STRUCT(Clay_Padding);
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typedef struct {
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Clay_Sizing sizing;
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Clay_Padding padding;
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@ -1786,7 +1788,7 @@ bool Clay__ElementIsOffscreen(Clay_BoundingBox *boundingBox) {
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(boundingBox->y + boundingBox->height < 0);
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}
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void Clay__CalculateFinalLayout() {
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void Clay__CalculateFinalLayout(void) {
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Clay_Context* context = Clay_GetCurrentContext();
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// Calculate sizing along the X axis
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Clay__SizeContainersAlongAxis(true);
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@ -2642,7 +2644,7 @@ void HandleDebugViewCloseButtonInteraction(Clay_ElementId elementId, Clay_Pointe
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}
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}
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void Clay__RenderDebugView() {
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void Clay__RenderDebugView(void) {
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Clay_Context* context = Clay_GetCurrentContext();
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Clay_ElementId closeButtonId = Clay__HashString(CLAY_STRING("Clay__DebugViewTopHeaderCloseButtonOuter"), 0, 0);
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if (context->pointerInfo.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
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@ -3337,7 +3339,7 @@ void Clay_BeginLayout(void) {
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Clay_TextElementConfig Clay__DebugView_ErrorTextConfig = {.textColor = {255, 0, 0, 255}, .fontSize = 16, .wrapMode = CLAY_TEXT_WRAP_NONE };
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CLAY_WASM_EXPORT("Clay_EndLayout")
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Clay_RenderCommandArray Clay_EndLayout() {
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Clay_RenderCommandArray Clay_EndLayout(void) {
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Clay_Context* context = Clay_GetCurrentContext();
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Clay__CloseElement();
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if (context->debugModeEnabled) {
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@ -25,7 +25,7 @@ target_include_directories(clay_examples_raylib_multi_context PUBLIC .)
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target_link_libraries(clay_examples_raylib_multi_context PUBLIC raylib)
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set(CMAKE_C_FLAGS_DEBUG "-Wall -Werror -Wno-error=missing-braces -DCLAY_DEBUG")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
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set(CMAKE_C_FLAGS_RELEASE "-O3")
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add_custom_command(
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@ -10,7 +10,7 @@ void RenderHeaderButton(Clay_String text) {
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CLAY_LAYOUT({ .padding = { 16, 16, 8, 8 }}),
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CLAY_RECTANGLE({
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.color = { 140, 140, 140, 255 },
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.cornerRadius = 5
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.cornerRadius = CLAY_CORNER_RADIUS(5)
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})
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) {
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CLAY_TEXT(text, CLAY_TEXT_CONFIG({
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@ -79,7 +79,7 @@ typedef struct {
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intptr_t memory;
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} Arena;
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Arena frameArena = {};
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Arena frameArena = {0};
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Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32_t* documentIndex) {
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Clay_SetCurrentContext(context);
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@ -104,13 +104,13 @@ Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32
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);
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Clay_Sizing layoutExpand = {
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.width = CLAY_SIZING_GROW(),
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.height = CLAY_SIZING_GROW()
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.width = CLAY_SIZING_GROW(0),
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.height = CLAY_SIZING_GROW(0)
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};
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Clay_RectangleElementConfig contentBackgroundConfig = {
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.color = { 90, 90, 90, 255 },
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.cornerRadius = 8
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.cornerRadius = CLAY_CORNER_RADIUS(8)
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};
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Clay_BeginLayout();
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@ -138,14 +138,14 @@ Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32
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.childGap = 8,
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.sizing = {
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.width = CLAY_SIZING_FIXED(250),
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.height = CLAY_SIZING_GROW()
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.height = CLAY_SIZING_GROW(0)
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}
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})
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) {
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for (int i = 0; i < documents.length; i++) {
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Document document = documents.documents[i];
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Clay_LayoutConfig sidebarButtonLayout = {
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.sizing = { .width = CLAY_SIZING_GROW() },
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.sizing = { .width = CLAY_SIZING_GROW(0) },
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.padding = CLAY_PADDING_ALL(16)
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};
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@ -154,7 +154,7 @@ Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32
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CLAY_LAYOUT(sidebarButtonLayout),
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CLAY_RECTANGLE({
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.color = { 120, 120, 120, 255 },
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.cornerRadius = 8,
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.cornerRadius = CLAY_CORNER_RADIUS(8),
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})
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) {
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CLAY_TEXT(document.title, CLAY_TEXT_CONFIG({
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@ -173,9 +173,9 @@ Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32
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Clay_Hovered()
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? CLAY_RECTANGLE({
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.color = { 120, 120, 120, 120 },
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.cornerRadius = 8
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.cornerRadius = CLAY_CORNER_RADIUS(8)
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})
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: 0
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: (void)0
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) {
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CLAY_TEXT(document.title, CLAY_TEXT_CONFIG({
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.fontId = FONT_ID_BODY_16,
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@ -27,7 +27,7 @@ target_link_libraries(clay_examples_raylib_sidebar_scrolling_container PUBLIC ra
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if(MSVC)
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set(CMAKE_C_FLAGS_DEBUG "/D CLAY_DEBUG")
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else()
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DCLAY_DEBUG -fsanitize=address")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3")
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endif()
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@ -35,7 +35,7 @@ typedef struct
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CustomLayoutElementType type;
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union {
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CustomLayoutElement_3DModel model;
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};
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} customData;
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} CustomLayoutElement;
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// Get a ray trace from the screen position (i.e mouse) within a specific section of the screen
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@ -216,7 +216,7 @@ void Clay_Raylib_Render(Clay_RenderCommandArray renderCommands)
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float scaleValue = CLAY__MIN(CLAY__MIN(1, 768 / rootBox.height) * CLAY__MAX(1, rootBox.width / 1024), 1.5f);
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Ray positionRay = GetScreenToWorldPointWithZDistance((Vector2) { renderCommand->boundingBox.x + renderCommand->boundingBox.width / 2, renderCommand->boundingBox.y + (renderCommand->boundingBox.height / 2) + 20 }, Raylib_camera, (int)roundf(rootBox.width), (int)roundf(rootBox.height), 140);
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BeginMode3D(Raylib_camera);
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DrawModel(customElement->model.model, positionRay.position, customElement->model.scale * scaleValue, WHITE); // Draw 3d model with texture
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DrawModel(customElement->customData.model.model, positionRay.position, customElement->customData.model.scale * scaleValue, WHITE); // Draw 3d model with texture
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EndMode3D();
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break;
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}
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