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https://github.com/nicbarker/clay.git
synced 2025-04-07 23:08:03 +00:00
[Core] Replace generated arrays with macro declarations, align cache lines to 64 bytes (#235)
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CMake on multiple platforms / build (Release, cl, cl, windows-latest) (push) Waiting to run
CMake on multiple platforms / build (Release, clang, clang++, ubuntu-latest) (push) Waiting to run
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@ -13,7 +13,9 @@ int main(void) {
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Clay_Arena clayMemory = Clay_CreateArenaWithCapacityAndMemory(totalMemorySize, (char *)malloc(totalMemorySize));
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Clay_Initialize(clayMemory, Clay_Dimensions {1024,768}, Clay_ErrorHandler { HandleClayErrors });
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Clay_BeginLayout();
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CLAY(CLAY_RECTANGLE({ .color = {255,255,255,0} }), CLAY_LAYOUT(layoutElement)) {}
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CLAY(CLAY_RECTANGLE({ .color = {255,255,255,0} }), CLAY_LAYOUT(layoutElement)) {
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CLAY_TEXT(CLAY_STRING(""), CLAY_TEXT_CONFIG({ .fontId = 0 }));
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}
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Clay_EndLayout();
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return 0;
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}
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@ -25,7 +25,7 @@ target_include_directories(clay_examples_raylib_multi_context PUBLIC .)
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target_link_libraries(clay_examples_raylib_multi_context PUBLIC raylib)
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set(CMAKE_C_FLAGS_DEBUG "-Wall -Werror -Wno-error=missing-braces -DCLAY_DEBUG")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
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set(CMAKE_C_FLAGS_RELEASE "-O3")
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add_custom_command(
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@ -10,7 +10,7 @@ void RenderHeaderButton(Clay_String text) {
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CLAY_LAYOUT({ .padding = { 16, 16, 8, 8 }}),
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CLAY_RECTANGLE({
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.color = { 140, 140, 140, 255 },
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.cornerRadius = 5
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.cornerRadius = CLAY_CORNER_RADIUS(5)
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})
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) {
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CLAY_TEXT(text, CLAY_TEXT_CONFIG({
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@ -79,7 +79,7 @@ typedef struct {
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intptr_t memory;
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} Arena;
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Arena frameArena = {};
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Arena frameArena = {0};
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Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32_t* documentIndex) {
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Clay_SetCurrentContext(context);
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@ -104,13 +104,13 @@ Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32
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);
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Clay_Sizing layoutExpand = {
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.width = CLAY_SIZING_GROW(),
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.height = CLAY_SIZING_GROW()
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.width = CLAY_SIZING_GROW(0),
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.height = CLAY_SIZING_GROW(0)
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};
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Clay_RectangleElementConfig contentBackgroundConfig = {
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.color = { 90, 90, 90, 255 },
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.cornerRadius = 8
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.cornerRadius = CLAY_CORNER_RADIUS(8)
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};
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Clay_BeginLayout();
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@ -138,14 +138,14 @@ Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32
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.childGap = 8,
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.sizing = {
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.width = CLAY_SIZING_FIXED(250),
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.height = CLAY_SIZING_GROW()
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.height = CLAY_SIZING_GROW(0)
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}
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})
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) {
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for (int i = 0; i < documents.length; i++) {
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Document document = documents.documents[i];
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Clay_LayoutConfig sidebarButtonLayout = {
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.sizing = { .width = CLAY_SIZING_GROW() },
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.sizing = { .width = CLAY_SIZING_GROW(0) },
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.padding = CLAY_PADDING_ALL(16)
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};
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@ -154,7 +154,7 @@ Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32
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CLAY_LAYOUT(sidebarButtonLayout),
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CLAY_RECTANGLE({
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.color = { 120, 120, 120, 255 },
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.cornerRadius = 8,
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.cornerRadius = CLAY_CORNER_RADIUS(8),
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})
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) {
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CLAY_TEXT(document.title, CLAY_TEXT_CONFIG({
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@ -173,9 +173,9 @@ Clay_RenderCommandArray CreateLayout(Clay_Context* context, float yOffset, int32
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Clay_Hovered()
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? CLAY_RECTANGLE({
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.color = { 120, 120, 120, 120 },
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.cornerRadius = 8
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.cornerRadius = CLAY_CORNER_RADIUS(8)
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})
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: 0
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: (void)0
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) {
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CLAY_TEXT(document.title, CLAY_TEXT_CONFIG({
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.fontId = FONT_ID_BODY_16,
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@ -27,7 +27,7 @@ target_link_libraries(clay_examples_raylib_sidebar_scrolling_container PUBLIC ra
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if(MSVC)
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set(CMAKE_C_FLAGS_DEBUG "/D CLAY_DEBUG")
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else()
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DCLAY_DEBUG -fsanitize=address")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3")
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endif()
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@ -1,7 +0,0 @@
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$TYPE$ *$NAME$_Add($NAME$ *array, $TYPE$ item) {
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if (Clay__Array_AddCapacityCheck(array->length, array->capacity)) {
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array->internalArray[array->length++] = item;
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return &array->internalArray[array->length - 1];
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}
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return $DEFAULT_VALUE$;
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}
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@ -1,5 +0,0 @@
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void $NAME$_Add($NAME$ *array, $TYPE$ item) {
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if (Clay__Array_AddCapacityCheck(array->length, array->capacity)) {
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array->internalArray[array->length++] = item;
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}
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}
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@ -1,3 +0,0 @@
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$NAME$ $NAME$_Allocate_Arena(int32_t capacity, Clay_Arena *arena) {
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return CLAY__INIT($NAME$){.capacity = capacity, .length = 0, .internalArray = ($TYPE$ *)Clay__Array_Allocate_Arena(capacity, sizeof($TYPE$), CLAY__ALIGNMENT($TYPE$), arena)};
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}
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@ -1,3 +0,0 @@
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$NAME$ $NAME$_Allocate_Arena(int32_t capacity, Clay_Arena *arena) {
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return CLAY__INIT($NAME$){.capacity = capacity, .length = 0, .internalArray = ($TYPE$ *)Clay__Array_Allocate_Arena(capacity, sizeof($TYPE$), CLAY__POINTER_ALIGNMENT, arena)};
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}
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@ -1,6 +0,0 @@
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CLAY__TYPEDEF($NAME$, struct
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{
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int32_t capacity;
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int32_t length;
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$TYPE$ *internalArray;
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});
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@ -1,5 +0,0 @@
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CLAY__TYPEDEF($NAME$Slice, struct
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{
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int32_t length;
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$TYPE$ *internalArray;
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});
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@ -1,3 +0,0 @@
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$TYPE$ *$NAME$_Get($NAME$ *array, int32_t index) {
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return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : $DEFAULT_VALUE$;
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}
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@ -1,3 +0,0 @@
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$TYPE$ *$NAME$Slice_Get($NAME$Slice *slice, int32_t index) {
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return Clay__Array_RangeCheck(index, slice->length) ? &slice->internalArray[index] : $DEFAULT_VALUE$;
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}
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@ -1,3 +0,0 @@
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$TYPE$ $NAME$_Get($NAME$ *array, int32_t index) {
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return Clay__Array_RangeCheck(index, array->length) ? array->internalArray[index] : $DEFAULT_VALUE$;
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}
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@ -1,9 +0,0 @@
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$TYPE$ $NAME$_RemoveSwapback($NAME$ *array, int32_t index) {
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if (Clay__Array_RangeCheck(index, array->length)) {
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array->length--;
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$TYPE$ removed = array->internalArray[index];
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array->internalArray[index] = array->internalArray[array->length];
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return removed;
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}
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return $DEFAULT_VALUE$;
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}
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@ -1,6 +0,0 @@
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void $NAME$_Set($NAME$ *array, int32_t index, $TYPE$ value) {
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if (Clay__Array_RangeCheck(index, array->capacity)) {
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array->internalArray[index] = value;
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array->length = index < array->length ? array->length : index + 1;
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}
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}
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@ -1,69 +0,0 @@
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const fs = require('fs');
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const path = require('path');
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let files = ['../clay.h'];
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let templates = ['./'];
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function readCTemplatesRecursive(directory) {
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fs.readdirSync(directory).forEach(template => {
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const absolute = path.join(directory, template);
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if (fs.statSync(absolute).isDirectory()) return readCTemplatesRecursive(absolute);
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else if (template.endsWith('template.c')) {
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return templates.push(absolute);
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}
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});
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}
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readCTemplatesRecursive(__dirname);
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for (const file of files) {
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const contents = fs.readFileSync(file, 'utf8');
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const lines = contents.split('\n');
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for (let i = 0; i < lines.length; i++) {
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const line = lines[i];
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if (line.startsWith('// __GENERATED__ template')) {
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const [comment, generated, templateOpen, templateNames, ...args] = line.split(" ");
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let matchingEndingLine = -1;
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for (let j = i + 1; j < lines.length; j++) {
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if (lines[j].startsWith('// __GENERATED__ template')) {
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matchingEndingLine = j;
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break;
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}
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}
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if (matchingEndingLine !== -1) {
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i++;
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lines.splice(i, matchingEndingLine - (i));
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lines.splice(i, 0, ['#pragma region generated']);
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i++;
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for (const templateName of templateNames.split(',')) {
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var matchingTemplate = templates.find(t => t.endsWith(`${templateName}.template.c`));
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if (matchingTemplate) {
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let templateContents = fs.readFileSync(matchingTemplate, 'utf8');
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for (const arg of args) {
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[argName, argValue] = arg.split('=');
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templateContents = templateContents.replaceAll(`\$${argName}\$`, argValue);
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}
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let remainingTokens = templateContents.split('$');
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if (remainingTokens.length > 1) {
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console.log(`Error at ${file}:${i}: Template is missing parameter ${remainingTokens[1]}`)
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process.exit();
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} else {
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templateContents = templateContents.split('\n');
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lines.splice(i, 0, ...templateContents);
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i += templateContents.length;
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}
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} else {
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console.log(`Error at ${file}:${i + 1}: no template with name ${templateName}.template.c was found.`);
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process.exit();
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}
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}
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lines.splice(i, 0, ['#pragma endregion']);
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i++;
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} else {
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console.log(`Error at ${file}:${i + 1}: template was opened and not closed again.`);
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process.exit();
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}
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}
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}
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fs.writeFileSync(file, lines.join('\n'));
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}
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@ -35,7 +35,7 @@ typedef struct
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CustomLayoutElementType type;
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union {
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CustomLayoutElement_3DModel model;
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};
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} customData;
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} CustomLayoutElement;
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// Get a ray trace from the screen position (i.e mouse) within a specific section of the screen
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@ -216,7 +216,7 @@ void Clay_Raylib_Render(Clay_RenderCommandArray renderCommands)
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float scaleValue = CLAY__MIN(CLAY__MIN(1, 768 / rootBox.height) * CLAY__MAX(1, rootBox.width / 1024), 1.5f);
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Ray positionRay = GetScreenToWorldPointWithZDistance((Vector2) { renderCommand->boundingBox.x + renderCommand->boundingBox.width / 2, renderCommand->boundingBox.y + (renderCommand->boundingBox.height / 2) + 20 }, Raylib_camera, (int)roundf(rootBox.width), (int)roundf(rootBox.height), 140);
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BeginMode3D(Raylib_camera);
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DrawModel(customElement->model.model, positionRay.position, customElement->model.scale * scaleValue, WHITE); // Draw 3d model with texture
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DrawModel(customElement->customData.model.model, positionRay.position, customElement->customData.model.scale * scaleValue, WHITE); // Draw 3d model with texture
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EndMode3D();
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break;
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}
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