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[Core] Fix a bug where floating elements could be clipped incorrectly
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parent
a7d46629b1
commit
1f8cab8d72
5
clay.h
5
clay.h
@ -1654,6 +1654,8 @@ void Clay__CloseElement(void) {
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elementHasScrollVertical = config->config.scrollElementConfig->vertical;
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context->openClipElementStack.length--;
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break;
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} else if (config->type == CLAY__ELEMENT_CONFIG_TYPE_FLOATING) {
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context->openClipElementStack.length--;
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}
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}
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@ -1933,6 +1935,9 @@ void Clay__ConfigureOpenElementPtr(const Clay_ElementDeclaration *declaration) {
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if (!openLayoutElementId.id) {
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openLayoutElementId = Clay__HashString(CLAY_STRING("Clay__FloatingContainer"), context->layoutElementTreeRoots.length, 0);
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}
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int32_t currentElementIndex = Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1);
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Clay__int32_tArray_Set(&context->layoutElementClipElementIds, currentElementIndex, clipElementId);
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Clay__int32_tArray_Add(&context->openClipElementStack, clipElementId);
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Clay__LayoutElementTreeRootArray_Add(&context->layoutElementTreeRoots, CLAY__INIT(Clay__LayoutElementTreeRoot) {
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.layoutElementIndex = Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1),
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.parentId = floatingConfig.parentId,
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