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Fix a typof of #if and #ifdef"
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clay.h
2
clay.h
@ -1464,7 +1464,7 @@ Clay__BoolArray Clay__treeNodeVisited;
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Clay__CharArray Clay__dynamicStringData;
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Clay__CharArray Clay__dynamicStringData;
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Clay__DebugElementDataArray Clay__debugElementData;
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Clay__DebugElementDataArray Clay__debugElementData;
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#if CLAY_WASM
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#ifdef CLAY_WASM
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__attribute__((import_module("clay"), import_name("measureTextFunction"))) Clay_Dimensions Clay__MeasureText(Clay_String *text, Clay_TextElementConfig *config);
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__attribute__((import_module("clay"), import_name("measureTextFunction"))) Clay_Dimensions Clay__MeasureText(Clay_String *text, Clay_TextElementConfig *config);
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__attribute__((import_module("clay"), import_name("queryScrollOffsetFunction"))) Clay_Vector2 Clay__QueryScrollOffset(uint32_t elementId);
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__attribute__((import_module("clay"), import_name("queryScrollOffsetFunction"))) Clay_Vector2 Clay__QueryScrollOffset(uint32_t elementId);
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#else
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#else
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