Fix uint64 usage for wasm

This commit is contained in:
Nic Barker 2025-01-11 21:35:45 +13:00
parent b2b50724e2
commit 32d1a31dfe
2 changed files with 1 additions and 2 deletions

1
.gitignore vendored
View File

@ -1,6 +1,5 @@
cmake-build-debug/
cmake-build-release/
build/
.DS_Store
.idea/
node_modules/

2
clay.h
View File

@ -1390,7 +1390,7 @@ struct Clay_Context {
bool externalScrollHandlingEnabled;
uint32_t debugSelectedElementId;
uint32_t generation;
uint64_t arenaResetOffset;
uintptr_t arenaResetOffset;
Clay_Arena internalArena;
// Layout Elements / Render Commands
Clay_LayoutElementArray layoutElements;