Fix a bug with the new padding
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This commit is contained in:
Nic Barker 2025-01-14 14:26:30 +13:00
parent f1d8a53a32
commit 338852b3ce

2
clay.h
View File

@ -2589,7 +2589,7 @@ void Clay__CalculateFinalLayout() {
}); });
} }
} }
Clay__LayoutElementTreeNodeArray_Add(&dfsBuffer, CLAY__INIT(Clay__LayoutElementTreeNode) { .layoutElement = rootElement, .position = rootPosition, .nextChildOffset = { .x = (float)(rootElement->layoutConfig->padding.left + rootElement->layoutConfig->padding.right), .y = (float)(rootElement->layoutConfig->padding.top + rootElement->layoutConfig->padding.bottom) } }); Clay__LayoutElementTreeNodeArray_Add(&dfsBuffer, CLAY__INIT(Clay__LayoutElementTreeNode) { .layoutElement = rootElement, .position = rootPosition, .nextChildOffset = { .x = (float)rootElement->layoutConfig->padding.left, .y = (float)rootElement->layoutConfig->padding.top } });
context->treeNodeVisited.internalArray[0] = false; context->treeNodeVisited.internalArray[0] = false;
while (dfsBuffer.length > 0) { while (dfsBuffer.length > 0) {