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https://github.com/nicbarker/clay.git
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Merge branch 'nicbarker:main' into main
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commit
3a9172ec4c
@ -89,7 +89,7 @@ int main() {
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CLAY({
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.id = CLAY_ID("SideBar"),
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.layout = { .layoutDirection = CLAY_TOP_TO_BOTTOM, .sizing = { .width = CLAY_SIZING_FIXED(300), .height = CLAY_SIZING_GROW(0) }, .padding = CLAY_PADDING_ALL(16), .childGap = 16 },
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.backgroundColor = COLOR_LIGHT }
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.backgroundColor = COLOR_LIGHT
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}) {
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CLAY({ .id = CLAY_ID("ProfilePictureOuter"), .layout = { .sizing = { .width = CLAY_SIZING_GROW(0) }, .padding = CLAY_PADDING_ALL(16), .childGap = 16, .childAlignment = { .y = CLAY_ALIGN_Y_CENTER } }, .backgroundColor = COLOR_RED }) {
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CLAY({ .id = CLAY_ID("ProfilePicture"), .layout = { .sizing = { .width = CLAY_SIZING_FIXED(60), .height = CLAY_SIZING_FIXED(60) }}, .image = { .imageData = &profilePicture, .sourceDimensions = {60, 60} } }) {}
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@ -1,13 +1,13 @@
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cp ../../clay.h clay.c;
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# Intel Mac
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clang -c -DCLAY_IMPLEMENTATION -o clay.o -ffreestanding -static -target x86_64-apple-darwin clay.c -fPIC && ar r clay-odin/macos/clay.a clay.o;
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clang -c -DCLAY_IMPLEMENTATION -o clay.o -ffreestanding -static -target x86_64-apple-darwin clay.c -fPIC -O3 && ar r clay-odin/macos/clay.a clay.o;
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# ARM Mac
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clang -c -DCLAY_IMPLEMENTATION -g -o clay.o -static clay.c -fPIC && ar r clay-odin/macos-arm64/clay.a clay.o;
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clang -c -DCLAY_IMPLEMENTATION -g -o clay.o -static clay.c -fPIC -O3 && ar r clay-odin/macos-arm64/clay.a clay.o;
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# x64 Windows
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clang -c -DCLAY_IMPLEMENTATION -o clay-odin/windows/clay.lib -ffreestanding -target x86_64-pc-windows-msvc -fuse-ld=llvm-lib -static clay.c;
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clang -c -DCLAY_IMPLEMENTATION -o clay-odin/windows/clay.lib -ffreestanding -target x86_64-pc-windows-msvc -fuse-ld=llvm-lib -static -O3 clay.c;
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# Linux
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clang -c -DCLAY_IMPLEMENTATION -o clay.o -ffreestanding -static -target x86_64-unknown-linux-gnu clay.c -fPIC && ar r clay-odin/linux/clay.a clay.o;
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clang -c -DCLAY_IMPLEMENTATION -o clay.o -ffreestanding -static -target x86_64-unknown-linux-gnu clay.c -fPIC -O3 && ar r clay-odin/linux/clay.a clay.o;
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# WASM
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clang -c -DCLAY_IMPLEMENTATION -o clay-odin/wasm/clay.o -target wasm32 -nostdlib -static clay.c;
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clang -c -DCLAY_IMPLEMENTATION -o clay-odin/wasm/clay.o -target wasm32 -nostdlib -static -O3 clay.c;
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rm clay.o;
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rm clay.c;
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@ -36,7 +36,7 @@ Dimensions :: struct {
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Arena :: struct {
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nextAllocation: uintptr,
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capacity: uintptr,
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capacity: c.size_t,
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memory: [^]c.char,
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}
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@ -102,6 +102,7 @@ TextAlignment :: enum EnumBackingType {
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}
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TextElementConfig :: struct {
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userData: rawptr,
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textColor: Color,
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fontId: u16,
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fontSize: u16,
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@ -367,7 +368,7 @@ Context :: struct {} // opaque structure, only use as a pointer
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@(link_prefix = "Clay_", default_calling_convention = "c")
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foreign Clay {
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MinMemorySize :: proc() -> u32 ---
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CreateArenaWithCapacityAndMemory :: proc(capacity: u32, offset: [^]u8) -> Arena ---
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CreateArenaWithCapacityAndMemory :: proc(capacity: c.size_t, offset: [^]u8) -> Arena ---
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SetPointerState :: proc(position: Vector2, pointerDown: bool) ---
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Initialize :: proc(arena: Arena, layoutDimensions: Dimensions, errorHandler: ErrorHandler) -> ^Context ---
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GetCurrentContext :: proc() -> ^Context ---
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@ -489,7 +489,7 @@ errorHandler :: proc "c" (errorData: clay.ErrorData) {
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}
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main :: proc() {
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minMemorySize: u32 = clay.MinMemorySize()
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minMemorySize: c.size_t = cast(c.size_t)clay.MinMemorySize()
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memory := make([^]u8, minMemorySize)
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arena: clay.Arena = clay.CreateArenaWithCapacityAndMemory(minMemorySize, memory)
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clay.Initialize(arena, {cast(f32)raylib.GetScreenWidth(), cast(f32)raylib.GetScreenHeight()}, { handler = errorHandler })
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10
clay.h
10
clay.h
@ -1,4 +1,4 @@
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// VERSION: 0.12
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// VERSION: 0.13
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/*
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NOTE: In order to use this library you must define
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@ -266,7 +266,7 @@ typedef CLAY_PACKED_ENUM {
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CLAY_ALIGN_Y_TOP,
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// Aligns child elements to the bottom of this element, offset by padding.width.bottom
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CLAY_ALIGN_Y_BOTTOM,
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// Aligns child elements vertiically to the center of this element
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// Aligns child elements vertically to the center of this element
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CLAY_ALIGN_Y_CENTER,
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} Clay_LayoutAlignmentY;
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@ -357,6 +357,8 @@ typedef CLAY_PACKED_ENUM {
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// Controls various functionality related to text elements.
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typedef struct {
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// A pointer that will be transparently passed through to the resulting render command.
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void *userData;
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// The RGBA color of the font to render, conventionally specified as 0-255.
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Clay_Color textColor;
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// An integer transparently passed to Clay_MeasureText to identify the font to use.
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@ -1769,7 +1771,7 @@ bool Clay__MemCmp(const char *s1, const char *s2, int32_t length);
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uint8x16_t v2 = vld1q_u8((const uint8_t *)s2);
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// Compare vectors
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if (vminvq_u32(vceqq_u8(v1, v2)) != 0xFFFFFFFF) { // If there's a difference
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if (vminvq_u32(vreinterpretq_u32_u8(vceqq_u8(v1, v2))) != 0xFFFFFFFF) { // If there's a difference
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return false;
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}
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@ -2692,7 +2694,7 @@ void Clay__CalculateFinalLayout(void) {
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.letterSpacing = textElementConfig->letterSpacing,
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.lineHeight = textElementConfig->lineHeight,
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}},
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.userData = sharedConfig->userData,
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.userData = textElementConfig->userData,
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.id = Clay__HashNumber(lineIndex, currentElement->id).id,
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.zIndex = root->zIndex,
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.commandType = CLAY_RENDER_COMMAND_TYPE_TEXT,
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@ -119,6 +119,7 @@
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{name: 'bottomRight', type: 'float'},
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]};
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let textConfigDefinition = { name: 'text', type: 'struct', members: [
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{ name: 'userData', type: 'uint32_t' },
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{ name: 'textColor', ...colorDefinition },
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{ name: 'fontId', type: 'uint16_t' },
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{ name: 'fontSize', type: 'uint16_t' },
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@ -119,6 +119,7 @@
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{name: 'bottomRight', type: 'float'},
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]};
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let textConfigDefinition = { name: 'text', type: 'struct', members: [
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{ name: 'userData', type: 'uint32_t' },
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{ name: 'textColor', ...colorDefinition },
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{ name: 'fontId', type: 'uint16_t' },
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{ name: 'fontSize', type: 'uint16_t' },
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@ -91,8 +91,11 @@ static inline Clay_Dimensions Raylib_MeasureText(Clay_StringSlice text, Clay_Tex
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float textHeight = config->fontSize;
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Font* fonts = (Font*)userData;
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Font fontToUse = fonts[config->fontId];
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// Font failed to load, likely the fonts are in the wrong place relative to the execution dir
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if (!fontToUse.glyphs) return textSize;
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// Font failed to load, likely the fonts are in the wrong place relative to the execution dir.
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// RayLib ships with a default font, so we can continue with that built in one.
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if (!fontToUse.glyphs) {
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fontToUse = GetFontDefault();
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}
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float scaleFactor = config->fontSize/(float)fontToUse.baseSize;
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