diff --git a/renderers/SDL2/clay_renderer_SDL2.c b/renderers/SDL2/clay_renderer_SDL2.c index 08aa92d..caeaa76 100644 --- a/renderers/SDL2/clay_renderer_SDL2.c +++ b/renderers/SDL2/clay_renderer_SDL2.c @@ -117,27 +117,42 @@ static void Clay_SDL2_Render(SDL_Renderer *renderer, Clay_RenderCommandArray ren if (config->left.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->left.color)); - SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x, boundingBox.y + config->cornerRadius.topLeft, config->left.width, boundingBox.height - config->cornerRadius.topLeft - config->cornerRadius.bottomLeft }); + { + SDL_FRect rect = { boundingBox.x, boundingBox.y + config->cornerRadius.topLeft, config->left.width, boundingBox.height - config->cornerRadius.topLeft - config->cornerRadius.bottomLeft }; + SDL_RenderFillRectF(renderer, &rect); + } } if (config->right.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color)); - SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x + boundingBox.width - config->right.width, boundingBox.y + config->cornerRadius.topRight, config->right.width, boundingBox.height - config->cornerRadius.topRight - config->cornerRadius.bottomRight }); + { + SDL_FRect rect = { boundingBox.x + boundingBox.width - config->right.width, boundingBox.y + config->cornerRadius.topRight, config->right.width, boundingBox.height - config->cornerRadius.topRight - config->cornerRadius.bottomRight }; + SDL_RenderFillRectF(renderer, &rect); + } } if (config->right.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color)); - SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x + boundingBox.width - config->right.width, boundingBox.y + config->cornerRadius.topRight, config->right.width, boundingBox.height - config->cornerRadius.topRight - config->cornerRadius.bottomRight }); + { + SDL_FRect rect = { boundingBox.x + boundingBox.width - config->right.width, boundingBox.y + config->cornerRadius.topRight, config->right.width, boundingBox.height - config->cornerRadius.topRight - config->cornerRadius.bottomRight }; + SDL_RenderFillRectF(renderer, &rect); + } } if (config->top.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color)); - SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x + config->cornerRadius.topLeft, boundingBox.y, boundingBox.width - config->cornerRadius.topLeft - config->cornerRadius.topRight, config->top.width }); + { + SDL_FRect rect = { boundingBox.x + config->cornerRadius.topLeft, boundingBox.y, boundingBox.width - config->cornerRadius.topLeft - config->cornerRadius.topRight, config->top.width }; + SDL_RenderFillRectF(renderer, &rect); + } } if (config->bottom.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->bottom.color)); - SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x + config->cornerRadius.bottomLeft, boundingBox.y + boundingBox.height - config->bottom.width, boundingBox.width - config->cornerRadius.bottomLeft - config->cornerRadius.bottomRight, config->bottom.width }); + { + SDL_FRect rect = { boundingBox.x + config->cornerRadius.bottomLeft, boundingBox.y + boundingBox.height - config->bottom.width, boundingBox.width - config->cornerRadius.bottomLeft - config->cornerRadius.bottomRight, config->bottom.width }; + SDL_RenderFillRectF(renderer, &rect); + } } break;