[Documentation] Fix some typos in the README example code

This commit is contained in:
Nic Barker 2025-01-26 15:35:30 +13:00
parent 0a703de69a
commit 4612481d25

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@ -25,7 +25,7 @@ Download or clone clay.h and include it after defining `CLAY_IMPLEMENTATION` in
```C
// Must be defined in one file, _before_ #include "clay.h"
#define CLAY_IMPLEMENTATION
#include "clay.h"
#include "../../clay.h"
const Clay_Color COLOR_LIGHT = (Clay_Color) {224, 215, 210, 255};
const Clay_Color COLOR_RED = (Clay_Color) {168, 66, 28, 255};
@ -44,11 +44,16 @@ static inline Clay_Dimensions MeasureText(Clay_StringSlice text, Clay_TextElemen
// Clay_TextElementConfig contains members such as fontId, fontSize, letterSpacing etc
// Note: Clay_String->chars is not guaranteed to be null terminated
return (Clay_Dimensions) {
.width = text.length * config->fontSize, // <- this will only work for monospace fonts, see the renderers/ directory for more advanced text measurement
.height = config->fontSize
}
.width = text.length * config->fontSize, // <- this will only work for monospace fonts, see the renderers/ directory for more advanced text measurement
.height = config->fontSize
};
}
// Layout config is just a struct that can be declared statically, or inline
Clay_LayoutConfig sidebarItemLayout = (Clay_LayoutConfig) {
.sizing = { .width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(50) },
};
// Re-useable components are just normal functions
void SidebarItemComponent() {
CLAY(CLAY_LAYOUT(sidebarItemLayout), CLAY_RECTANGLE({ .color = COLOR_ORANGE })) {}
@ -59,9 +64,9 @@ int main() {
// a pointer to addressable memory of at least totalMemorySize will work
uint64_t totalMemorySize = Clay_MinMemorySize();
Clay_Arena arena = Clay_CreateArenaWithCapacityAndMemory(totalMemorySize, malloc(totalMemorySize));
Clay_Initialize(arena, (Clay_Dimensions) { screenWidth, screenHeight }, (Clay_ErrorHandler) { HandleClayErrors });
while(renderLoop()) { // Will be different for each renderer / environment
// Optional: Update internal layout dimensions to support resizing
Clay_SetLayoutDimensions((Clay_Dimensions) { screenWidth, screenHeight });
@ -69,49 +74,44 @@ int main() {
Clay_SetPointerState((Clay_Vector2) { mousePositionX, mousePositionY }, isMouseDown);
// Optional: Update internal pointer position for handling mouseover / click / touch events - needed for scrolling and debug tools
Clay_UpdateScrollContainers(true, (Clay_Vector2) { mouseWheelX, mouseWheelY }, deltaTime);
// Layout config is just a struct that can be declared statically, or inline
Clay_LayoutConfig sidebarItemLayout = (Clay_LayoutConfig) {
.sizing = { .width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(50) },
};
// All clay layouts are declared between Clay_BeginLayout and Clay_EndLayout
Clay_BeginLayout();
// An example of laying out a UI with a fixed width sidebar and flexible width main content
CLAY(CLAY_ID("OuterContainer"), CLAY_LAYOUT({ .sizing = {CLAY_SIZING_GROW(0), CLAY_SIZING_GROW(0)}, .padding = CLAY_PADDING_ALL(16), .childGap = 16 }), CLAY_RECTANGLE({ .color = {250,250,255,255} })) {
CLAY(CLAY_ID("SideBar"),
CLAY_LAYOUT({ .layoutDirection = CLAY_TOP_TO_BOTTOM, .sizing = { .width = CLAY_SIZING_FIXED(300), .height = CLAY_SIZING_GROW(0) }, .padding = CLAY_PADDING_ALL(16), .childGap = 16 }),
CLAY_RECTANGLE({ .color = COLOR_LIGHT })
CLAY_LAYOUT({ .layoutDirection = CLAY_TOP_TO_BOTTOM, .sizing = { .width = CLAY_SIZING_FIXED(300), .height = CLAY_SIZING_GROW(0) }, .padding = CLAY_PADDING_ALL(16), .childGap = 16 }),
CLAY_RECTANGLE({ .color = COLOR_LIGHT })
) {
CLAY(CLAY_ID("ProfilePictureOuter"), CLAY_LAYOUT({ .sizing = { .width = CLAY_SIZING_GROW(0) }, .padding = CLAY_PADDING_ALL(16, .childGap = 16, .childAlignment = { .y = CLAY_ALIGN_Y_CENTER }), CLAY_RECTANGLE({ .color = COLOR_RED })) {
CLAY(CLAY_ID("ProfilePictureOuter"), CLAY_LAYOUT({ .sizing = { .width = CLAY_SIZING_GROW(0) }, .padding = CLAY_PADDING_ALL(16), .childGap = 16, .childAlignment = { .y = CLAY_ALIGN_Y_CENTER } }), CLAY_RECTANGLE({ .color = COLOR_RED })) {
CLAY(CLAY_ID("ProfilePicture"), CLAY_LAYOUT({ .sizing = { .width = CLAY_SIZING_FIXED(60), .height = CLAY_SIZING_FIXED(60) }}), CLAY_IMAGE({ .imageData = &profilePicture, .sourceDimensions = {60, 60} })) {}
CLAY_TEXT(CLAY_STRING("Clay - UI Library"), CLAY_TEXT_CONFIG({ .fontSize = 24, .textColor = {255, 255, 255, 255} }));
}
// Standard C code like loops etc work inside components
for (int i = 0; i < 5; i++) {
SidebarItemComponent();
}
CLAY(CLAY_ID("MainContent"), CLAY_LAYOUT({ .sizing = { .width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0) }}), CLAY_RECTANGLE({ .color = COLOR_LIGHT })) {}
}
CLAY(CLAY_ID("MainContent"), CLAY_LAYOUT({ .sizing = { .width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0) }}), CLAY_RECTANGLE({ .color = COLOR_LIGHT })) {}
}
// All clay layouts are declared between Clay_BeginLayout and Clay_EndLayout
Clay_RenderCommandArray renderCommands = Clay_EndLayout();
// All clay layouts are declared between Clay_BeginLayout and Clay_EndLayout
Clay_RenderCommandArray renderCommands = Clay_EndLayout();
// More comprehensive rendering examples can be found in the renderers/ directory
for (int i = 0; i < renderCommands.length; i++) {
Clay_RenderCommand *renderCommand = &renderCommands.internalArray[i];
switch (renderCommand->commandType) {
case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
DrawRectangle(
renderCommand->boundingBox,
renderCommand->config.rectangleElementConfig->color);
// More comprehensive rendering examples can be found in the renderers/ directory
for (int i = 0; i < renderCommands.length; i++) {
Clay_RenderCommand *renderCommand = &renderCommands.internalArray[i];
switch (renderCommand->commandType) {
case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
DrawRectangle(
renderCommand->boundingBox,
renderCommand->config.rectangleElementConfig->color);
}
// ... Implement handling of other command types
}
// ... Implement handling of other command types
}
}
}