[Core] Convert capacity from uint32_t to size_t in Clay_CreateArenaWithCapacityAndMemory
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This commit is contained in:
Nic Barker 2025-03-03 11:36:12 +13:00
parent 4ee501019c
commit 5571c00a21
7 changed files with 2 additions and 2 deletions

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4
clay.h
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@ -780,7 +780,7 @@ CLAY_DLL_EXPORT uint32_t Clay_MinMemorySize(void);
// Intended to be used with Clay_MinMemorySize in the following way:
// uint32_t minMemoryRequired = Clay_MinMemorySize();
// Clay_Arena clayMemory = Clay_CreateArenaWithCapacityAndMemory(minMemoryRequired, malloc(minMemoryRequired));
CLAY_DLL_EXPORT Clay_Arena Clay_CreateArenaWithCapacityAndMemory(uint32_t capacity, void *memory);
CLAY_DLL_EXPORT Clay_Arena Clay_CreateArenaWithCapacityAndMemory(size_t capacity, void *memory);
// Sets the state of the "pointer" (i.e. the mouse or touch) in Clay's internal data. Used for detecting and responding to mouse events in the debug view,
// as well as for Clay_Hovered() and scroll element handling.
CLAY_DLL_EXPORT void Clay_SetPointerState(Clay_Vector2 position, bool pointerDown);
@ -3605,7 +3605,7 @@ uint32_t Clay_MinMemorySize(void) {
}
CLAY_WASM_EXPORT("Clay_CreateArenaWithCapacityAndMemory")
Clay_Arena Clay_CreateArenaWithCapacityAndMemory(uint32_t capacity, void *memory) {
Clay_Arena Clay_CreateArenaWithCapacityAndMemory(size_t capacity, void *memory) {
Clay_Arena arena = {
.capacity = capacity,
.memory = (char *)memory