Fix an issue where debug tools weren't scrollable

This commit is contained in:
Nic Barker 2024-12-24 22:27:21 +13:00
parent 9904ca533a
commit 6a9b723dcc

2
clay.h
View File

@ -3211,7 +3211,7 @@ void Clay__RenderDebugView() {
CLAY(CLAY_LAYOUT({ .sizing = {CLAY_SIZING_GROW({}), CLAY_SIZING_GROW({})}, .layoutDirection = CLAY_TOP_TO_BOTTOM }), CLAY_RECTANGLE({ .color = ((initialElementsLength + initialRootsLength) & 1) == 0 ? CLAY__DEBUGVIEW_COLOR_2 : CLAY__DEBUGVIEW_COLOR_1 })) {
Clay_ElementId panelContentsId = Clay__HashString(CLAY_STRING("Clay__DebugViewPaneOuter"), 0, 0);
// Element list
CLAY(Clay__AttachId(panelContentsId), CLAY_LAYOUT({ .sizing = {CLAY_SIZING_GROW({}), CLAY_SIZING_GROW({})} }), CLAY_FLOATING({})) {
CLAY(Clay__AttachId(panelContentsId), CLAY_LAYOUT({ .sizing = {CLAY_SIZING_GROW({}), CLAY_SIZING_GROW({})} }), CLAY_FLOATING({ .pointerCaptureMode = CLAY_POINTER_CAPTURE_MODE_PASSTHROUGH })) {
CLAY(CLAY_LAYOUT({ .sizing = {CLAY_SIZING_GROW({}), CLAY_SIZING_GROW({})}, .padding = {.x = CLAY__DEBUGVIEW_OUTER_PADDING }, .layoutDirection = CLAY_TOP_TO_BOTTOM })) {
layoutData = Clay__RenderDebugLayoutElementsList((int32_t)initialRootsLength, highlightedRow);
}