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TotallyGamerJet 2025-04-12 14:32:20 +10:00 committed by GitHub
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4 changed files with 12 additions and 12 deletions

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@ -313,7 +313,7 @@ CLAY({ .backgroundColor = Clay_Hovered() ? COLOR_BLUE : COLOR_ORANGE }) {
The function `void Clay_OnHover()` allows you to attach a function pointer to the currently open element, which will be called if the mouse / pointer is over the element.
```C
void HandleButtonInteraction(Clay_ElementId elementId, Clay_PointerData pointerInfo, intptr_t userData) {
void HandleButtonInteraction(Clay_ElementId elementId, Clay_PointerData pointerInfo, void *userData) {
ButtonData *buttonData = (ButtonData *)userData;
// Pointer state allows you to detect mouse down / hold / release
if (pointerInfo.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
@ -684,12 +684,12 @@ Called **during** layout declaration, and returns `true` if the pointer position
### Clay_OnHover
`void Clay_OnHover(void (*onHoverFunction)(Clay_ElementId elementId, Clay_PointerData pointerData, intptr_t userData), intptr_t userData)`
`void Clay_OnHover(void (*onHoverFunction)(Clay_ElementId elementId, Clay_PointerData pointerData, void *userData), void *userData)`
Called **during** layout declaration, this function allows you to attach a function pointer to the currently open element that will be called once per layout if the pointer position previously set with `Clay_SetPointerState` is inside the bounding box of the currently open element. See [Clay_PointerData](#clay_pointerdata) for more information on the `pointerData` argument.
```C
void HandleButtonInteraction(Clay_ElementId elementId, Clay_PointerData pointerData, intptr_t userData) {
void HandleButtonInteraction(Clay_ElementId elementId, Clay_PointerData pointerData, void *userData) {
ButtonData *buttonData = (ButtonData *)userData;
// Pointer state allows you to detect mouse down / hold / release
if (pointerData.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {

10
clay.h
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@ -840,7 +840,7 @@ CLAY_DLL_EXPORT bool Clay_Hovered(void);
// Bind a callback that will be called when the pointer position provided by Clay_SetPointerState is within the current element's bounding box.
// - onHoverFunction is a function pointer to a user defined function.
// - userData is a pointer that will be transparently passed through when the onHoverFunction is called.
CLAY_DLL_EXPORT void Clay_OnHover(void (*onHoverFunction)(Clay_ElementId elementId, Clay_PointerData pointerData, intptr_t userData), intptr_t userData);
CLAY_DLL_EXPORT void Clay_OnHover(void (*onHoverFunction)(Clay_ElementId elementId, Clay_PointerData pointerData, void *userData), void *userData);
// An imperative function that returns true if the pointer position provided by Clay_SetPointerState is within the element with the provided ID's bounding box.
// This ID can be calculated either with CLAY_ID() for string literal IDs, or Clay_GetElementId for dynamic strings.
CLAY_DLL_EXPORT bool Clay_PointerOver(Clay_ElementId elementId);
@ -1132,8 +1132,8 @@ typedef struct { // todo get this struct into a single cache line
Clay_BoundingBox boundingBox;
Clay_ElementId elementId;
Clay_LayoutElement* layoutElement;
void (*onHoverFunction)(Clay_ElementId elementId, Clay_PointerData pointerInfo, intptr_t userData);
intptr_t hoverFunctionUserData;
void (*onHoverFunction)(Clay_ElementId elementId, Clay_PointerData pointerInfo, void *userData);
void *hoverFunctionUserData;
int32_t nextIndex;
uint32_t generation;
uint32_t idAlias;
@ -3316,7 +3316,7 @@ void Clay__RenderDebugViewCornerRadius(Clay_CornerRadius cornerRadius, Clay_Text
}
}
void HandleDebugViewCloseButtonInteraction(Clay_ElementId elementId, Clay_PointerData pointerInfo, intptr_t userData) {
void HandleDebugViewCloseButtonInteraction(Clay_ElementId elementId, Clay_PointerData pointerInfo, void *userData) {
Clay_Context* context = Clay_GetCurrentContext();
(void) elementId; (void) pointerInfo; (void) userData;
if (pointerInfo.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
@ -4087,7 +4087,7 @@ bool Clay_Hovered(void) {
return false;
}
void Clay_OnHover(void (*onHoverFunction)(Clay_ElementId elementId, Clay_PointerData pointerInfo, intptr_t userData), intptr_t userData) {
void Clay_OnHover(void (*onHoverFunction)(Clay_ElementId elementId, Clay_PointerData pointerInfo, void *userData), void *userData) {
Clay_Context* context = Clay_GetCurrentContext();
if (context->booleanWarnings.maxElementsExceeded) {
return;

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@ -232,7 +232,7 @@ void HighPerformancePageMobile(float lerpValue) {
}
}
void HandleRendererButtonInteraction(Clay_ElementId elementId, Clay_PointerData pointerInfo, intptr_t userData) {
void HandleRendererButtonInteraction(Clay_ElementId elementId, Clay_PointerData pointerInfo, void *userData) {
if (pointerInfo.state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
ACTIVE_RENDERER_INDEX = (uint32_t)userData;
Clay_SetCullingEnabled(ACTIVE_RENDERER_INDEX == 1);
@ -259,7 +259,7 @@ void RendererButtonInactive(Clay_String text, size_t rendererIndex) {
.cornerRadius = CLAY_CORNER_RADIUS(10),
.userData = FrameAllocateCustomData((CustomHTMLData) { .disablePointerEvents = true, .cursorPointer = true })
}) {
Clay_OnHover(HandleRendererButtonInteraction, rendererIndex);
Clay_OnHover(HandleRendererButtonInteraction, (void *)rendererIndex);
CLAY_TEXT(text, CLAY_TEXT_CONFIG({ .fontSize = 28, .fontId = FONT_ID_BODY_36, .textColor = COLOR_RED }));
}
}

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@ -64,7 +64,7 @@ typedef struct {
void HandleSidebarInteraction(
Clay_ElementId elementId,
Clay_PointerData pointerData,
intptr_t userData
void *userData
) {
SidebarClickData *clickData = (SidebarClickData*)userData;
// If this button was clicked
@ -222,7 +222,7 @@ Clay_RenderCommandArray ClayVideoDemo_CreateLayout(ClayVideoDemo_Data *data) {
*clickData = (SidebarClickData) { .requestedDocumentIndex = i, .selectedDocumentIndex = &data->selectedDocumentIndex };
data->frameArena.offset += sizeof(SidebarClickData);
CLAY({ .layout = sidebarButtonLayout, .backgroundColor = (Clay_Color) { 120, 120, 120, Clay_Hovered() ? 120 : 0 }, .cornerRadius = CLAY_CORNER_RADIUS(8) }) {
Clay_OnHover(HandleSidebarInteraction, (intptr_t)clickData);
Clay_OnHover(HandleSidebarInteraction, clickData);
CLAY_TEXT(document.title, CLAY_TEXT_CONFIG({
.fontId = FONT_ID_BODY_16,
.fontSize = 20,