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https://github.com/nicbarker/clay.git
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Extend SDL2 Renderer and SDL2-video-demo
Implements CLAY_RENDER_COMMAND_TYPE_IMAGE and CLAY_RENDER_COMMAND_TYPE_BORDER for SDL2. Both have been added to SDL-video-demo to provide examples.
This commit is contained in:
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a093730da2
commit
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@ -23,6 +23,15 @@ FetchContent_Declare(
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)
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)
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FetchContent_MakeAvailable(SDL2_ttf)
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FetchContent_MakeAvailable(SDL2_ttf)
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FetchContent_Declare(
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SDL2_image
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GIT_REPOSITORY "https://github.com/libsdl-org/SDL_image.git"
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GIT_TAG "release-2.8.4"
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GIT_PROGRESS TRUE
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GIT_SHALLOW TRUE
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)
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FetchContent_MakeAvailable(SDL2_image)
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add_executable(SDL2_video_demo main.c)
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add_executable(SDL2_video_demo main.c)
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target_compile_options(SDL2_video_demo PUBLIC)
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target_compile_options(SDL2_video_demo PUBLIC)
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@ -32,6 +41,7 @@ target_link_libraries(SDL2_video_demo PUBLIC
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SDL2::SDL2main
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SDL2::SDL2main
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SDL2::SDL2-static
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SDL2::SDL2-static
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SDL2_ttf::SDL2_ttf-static
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SDL2_ttf::SDL2_ttf-static
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SDL2_image::SDL2_image-static
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)
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)
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if(MSVC)
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if(MSVC)
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@ -13,6 +13,8 @@
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const int FONT_ID_BODY_16 = 0;
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const int FONT_ID_BODY_16 = 0;
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Clay_Color COLOR_WHITE = { 255, 255, 255, 255};
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Clay_Color COLOR_WHITE = { 255, 255, 255, 255};
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SDL_Surface *sample_image;
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void RenderHeaderButton(Clay_String text) {
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void RenderHeaderButton(Clay_String text) {
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CLAY(
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CLAY(
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CLAY_LAYOUT({ .padding = { 16, 16, 8, 8 }}),
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CLAY_LAYOUT({ .padding = { 16, 16, 8, 8 }}),
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@ -111,9 +113,18 @@ static Clay_RenderCommandArray CreateLayout() {
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})
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})
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) {
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) {
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// Header buttons go here
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// Header buttons go here
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CLAY(
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CLAY_LAYOUT({ .padding = { 16, 16, 8, 8 }}),
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CLAY_BORDER_ALL({ 2, COLOR_WHITE })
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) {
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CLAY(
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CLAY_LAYOUT({ .padding = { 8, 8, 8, 8 }}),
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CLAY_IMAGE({ sample_image, { 23, 42 } })
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) {}
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}
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CLAY(
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CLAY(
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CLAY_ID("FileButton"),
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CLAY_ID("FileButton"),
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CLAY_LAYOUT({ .padding = { 16, 8 }}),
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CLAY_LAYOUT({ .padding = { 16, 16, 8, 8 }}),
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CLAY_RECTANGLE({
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CLAY_RECTANGLE({
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.color = { 140, 140, 140, 255 },
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.color = { 140, 140, 140, 255 },
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.cornerRadius = 5
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.cornerRadius = 5
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@ -278,6 +289,10 @@ int main(int argc, char *argv[]) {
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fprintf(stderr, "Error: could not initialize TTF: %s\n", TTF_GetError());
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fprintf(stderr, "Error: could not initialize TTF: %s\n", TTF_GetError());
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return 1;
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return 1;
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}
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}
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if (IMG_Init(IMG_INIT_PNG) < 0) {
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fprintf(stderr, "Error: could not initialize IMG: %s\n", IMG_GetError());
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return 1;
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}
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TTF_Font *font = TTF_OpenFont("resources/Roboto-Regular.ttf", 16);
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TTF_Font *font = TTF_OpenFont("resources/Roboto-Regular.ttf", 16);
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if (!font) {
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if (!font) {
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@ -289,6 +304,8 @@ int main(int argc, char *argv[]) {
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.font = font,
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.font = font,
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};
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};
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sample_image = IMG_Load("resources/sample.png");
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SDL_Window *window = NULL;
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SDL_Window *window = NULL;
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SDL_Renderer *renderer = NULL;
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SDL_Renderer *renderer = NULL;
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if (SDL_CreateWindowAndRenderer(800, 600, SDL_WINDOW_RESIZABLE, &window, &renderer) < 0) {
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if (SDL_CreateWindowAndRenderer(800, 600, SDL_WINDOW_RESIZABLE, &window, &renderer) < 0) {
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@ -352,6 +369,7 @@ int main(int argc, char *argv[]) {
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quit:
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quit:
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SDL_DestroyRenderer(renderer);
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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SDL_DestroyWindow(window);
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IMG_Quit();
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TTF_Quit();
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TTF_Quit();
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SDL_Quit();
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SDL_Quit();
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return 0;
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return 0;
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BIN
examples/SDL2-video-demo/resources/sample.png
Normal file
BIN
examples/SDL2-video-demo/resources/sample.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 850 B |
@ -1,7 +1,5 @@
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Please note, the SDL2 renderer is not 100% feature complete. It is currently missing:
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Please note, the SDL2 renderer is not 100% feature complete. It is currently missing:
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- Border rendering
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- Image rendering
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- Rounded rectangle corners
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- Rounded rectangle corners
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Note: on Mac OSX, SDL2 for some reason decides to automatically disable momentum scrolling on macbook trackpads.
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Note: on Mac OSX, SDL2 for some reason decides to automatically disable momentum scrolling on macbook trackpads.
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@ -1,8 +1,11 @@
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#include "../../clay.h"
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#include "../../clay.h"
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#include <SDL.h>
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#include <SDL.h>
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#include <SDL_ttf.h>
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#include <SDL_ttf.h>
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#include <SDL_image.h>
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#include <stdio.h>
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#include <stdio.h>
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#define CLAY_COLOR_TO_SDL_COLOR_ARGS(color) color.r, color.g, color.b, color.a
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typedef struct
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typedef struct
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{
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{
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uint32_t fontId;
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uint32_t fontId;
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@ -93,6 +96,51 @@ static void Clay_SDL2_Render(SDL_Renderer *renderer, Clay_RenderCommandArray ren
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SDL_RenderSetClipRect(renderer, NULL);
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SDL_RenderSetClipRect(renderer, NULL);
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break;
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break;
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}
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}
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case CLAY_RENDER_COMMAND_TYPE_IMAGE: {
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SDL_Surface *image = (SDL_Surface *)renderCommand->config.imageElementConfig->imageData;
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SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, image);
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SDL_Rect destination = (SDL_Rect){
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.x = boundingBox.x,
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.y = boundingBox.y,
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.w = boundingBox.width,
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.h = boundingBox.height,
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};
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SDL_RenderCopy(renderer, texture, NULL, &destination);
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_BORDER: {
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Clay_BorderElementConfig *config = renderCommand->config.borderElementConfig;
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if (config->left.width > 0) {
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SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->left.color));
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SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x, boundingBox.y + config->cornerRadius.topLeft, config->left.width, boundingBox.height - config->cornerRadius.topLeft - config->cornerRadius.bottomLeft });
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}
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if (config->right.width > 0) {
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SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color));
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SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x + boundingBox.width - config->right.width, boundingBox.y + config->cornerRadius.topRight, config->right.width, boundingBox.height - config->cornerRadius.topRight - config->cornerRadius.bottomRight });
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}
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if (config->right.width > 0) {
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SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color));
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SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x + boundingBox.width - config->right.width, boundingBox.y + config->cornerRadius.topRight, config->right.width, boundingBox.height - config->cornerRadius.topRight - config->cornerRadius.bottomRight });
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}
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if (config->top.width > 0) {
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SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color));
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SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x + config->cornerRadius.topLeft, boundingBox.y, boundingBox.width - config->cornerRadius.topLeft - config->cornerRadius.topRight, config->top.width });
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}
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if (config->bottom.width > 0) {
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SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->bottom.color));
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SDL_RenderFillRectF(renderer, &(SDL_FRect){ boundingBox.x + config->cornerRadius.bottomLeft, boundingBox.y + boundingBox.height - config->bottom.width, boundingBox.width - config->cornerRadius.bottomLeft - config->cornerRadius.bottomRight, config->bottom.width });
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}
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break;
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}
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default: {
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default: {
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fprintf(stderr, "Error: unhandled render command: %d\n", renderCommand->commandType);
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fprintf(stderr, "Error: unhandled render command: %d\n", renderCommand->commandType);
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exit(1);
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exit(1);
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