c++ field order

This commit is contained in:
Nic Barker 2024-12-16 19:43:17 +13:00
parent d73738c5c1
commit 9345c2ed48

2
clay.h
View File

@ -2516,9 +2516,9 @@ void Clay__CalculateFinalLayout() {
} }
Clay__AddRenderCommand(CLAY__INIT(Clay_RenderCommand) { Clay__AddRenderCommand(CLAY__INIT(Clay_RenderCommand) {
.boundingBox = clipHashMapItem->boundingBox, .boundingBox = clipHashMapItem->boundingBox,
.config = { .scrollElementConfig = Clay__StoreScrollElementConfig(CLAY__INIT(Clay_ScrollElementConfig){}) },
.id = Clay__RehashWithNumber(rootElement->id, 10), // TODO need a better strategy for managing derived ids .id = Clay__RehashWithNumber(rootElement->id, 10), // TODO need a better strategy for managing derived ids
.commandType = CLAY_RENDER_COMMAND_TYPE_SCISSOR_START, .commandType = CLAY_RENDER_COMMAND_TYPE_SCISSOR_START,
.config = { .scrollElementConfig = Clay__StoreScrollElementConfig(CLAY__INIT(Clay_ScrollElementConfig){}) },
}); });
} }
} }