[Core] Add right click support

Adds the Clay_SetPointerStateEx function to optionally capture
right click info.
This commit is contained in:
Caleb Snow 2025-03-04 08:48:18 -05:00
parent 4ee501019c
commit 94a3d57236

28
clay.h
View File

@ -691,7 +691,8 @@ typedef struct {
// CLAY_POINTER_DATA_PRESSED - The left mouse button click or touch happened at some point in the past, and is still currently held down this frame.
// CLAY_POINTER_DATA_RELEASED_THIS_FRAME - The left mouse button click or touch was released this frame.
// CLAY_POINTER_DATA_RELEASED - The left mouse button click or touch is not currently down / was released at some point in the past.
Clay_PointerDataInteractionState state;
Clay_PointerDataInteractionState state : 4;
Clay_PointerDataInteractionState right_state : 4;
} Clay_PointerData;
typedef struct {
@ -784,6 +785,8 @@ CLAY_DLL_EXPORT Clay_Arena Clay_CreateArenaWithCapacityAndMemory(uint32_t capaci
// Sets the state of the "pointer" (i.e. the mouse or touch) in Clay's internal data. Used for detecting and responding to mouse events in the debug view,
// as well as for Clay_Hovered() and scroll element handling.
CLAY_DLL_EXPORT void Clay_SetPointerState(Clay_Vector2 position, bool pointerDown);
// Same as `Clay_SetPointerState` but includes right click info
CLAY_DLL_EXPORT void Clay_SetPointerStateEx(Clay_Vector2 position, bool pointerDown, bool rightPointerDown);
// Initialize Clay's internal arena and setup required data before layout can begin. Only needs to be called once.
// - arena can be created using Clay_CreateArenaWithCapacityAndMemory()
// - layoutDimensions are the initial bounding dimensions of the layout (i.e. the screen width and height for a full screen layout)
@ -3631,8 +3634,8 @@ void Clay_SetLayoutDimensions(Clay_Dimensions dimensions) {
Clay_GetCurrentContext()->layoutDimensions = dimensions;
}
CLAY_WASM_EXPORT("Clay_SetPointerState")
void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown) {
CLAY_WASM_EXPORT("Clay_SetPointerStateEx")
void Clay_SetPointerStateEx(Clay_Vector2 position, bool isPointerDown, bool isRightPointerDown) {
Clay_Context* context = Clay_GetCurrentContext();
if (context->booleanWarnings.maxElementsExceeded) {
return;
@ -3704,6 +3707,25 @@ void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown) {
context->pointerInfo.state = CLAY_POINTER_DATA_RELEASED_THIS_FRAME;
}
}
if (isRightPointerDown) {
if (context->pointerInfo.right_state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
context->pointerInfo.right_state = CLAY_POINTER_DATA_PRESSED;
} else if (context->pointerInfo.right_state != CLAY_POINTER_DATA_PRESSED) {
context->pointerInfo.right_state = CLAY_POINTER_DATA_PRESSED_THIS_FRAME;
}
} else {
if (context->pointerInfo.right_state == CLAY_POINTER_DATA_RELEASED_THIS_FRAME) {
context->pointerInfo.right_state = CLAY_POINTER_DATA_RELEASED;
} else if (context->pointerInfo.right_state != CLAY_POINTER_DATA_RELEASED) {
context->pointerInfo.right_state = CLAY_POINTER_DATA_RELEASED_THIS_FRAME;
}
}
}
CLAY_WASM_EXPORT("Clay_SetPointerState")
void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown)
{
Clay_SetPointerStateEx(position, isPointerDown, false);
}
CLAY_WASM_EXPORT("Clay_Initialize")