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Fix incorrect handling of naked newline characters in text blocks
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clay.h
1
clay.h
@ -2576,6 +2576,7 @@ void Clay__CalculateFinalLayout() {
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for (int lineIndex = 0; lineIndex < currentElement->textElementData->wrappedLines.length; ++lineIndex) {
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Clay_String wrappedLine = currentElement->textElementData->wrappedLines.internalArray[lineIndex]; // todo range check
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if (wrappedLine.length == 0) {
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yPosition += finalLineHeight;
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continue;
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}
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Clay__AddRenderCommand(CLAY__INIT(Clay_RenderCommand) {
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