mirror of
https://github.com/nicbarker/clay.git
synced 2025-04-16 19:28:06 +00:00
[Renderers/SDL3] Enable sdl3 alpha blending (#261)
This commit is contained in:
parent
c73dffbb6f
commit
a62ee15758
@ -153,6 +153,7 @@ static void SDL_Clay_RenderClayCommands(Clay_SDL3RendererData *rendererData, Cla
|
|||||||
switch (rcmd->commandType) {
|
switch (rcmd->commandType) {
|
||||||
case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
|
case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
|
||||||
Clay_RectangleRenderData *config = &rcmd->renderData.rectangle;
|
Clay_RectangleRenderData *config = &rcmd->renderData.rectangle;
|
||||||
|
SDL_SetRenderDrawBlendMode(rendererData->renderer, SDL_BLENDMODE_BLEND);
|
||||||
SDL_SetRenderDrawColor(rendererData->renderer, config->backgroundColor.r, config->backgroundColor.g, config->backgroundColor.b, config->backgroundColor.a);
|
SDL_SetRenderDrawColor(rendererData->renderer, config->backgroundColor.r, config->backgroundColor.g, config->backgroundColor.b, config->backgroundColor.a);
|
||||||
if (config->cornerRadius.topLeft > 0) {
|
if (config->cornerRadius.topLeft > 0) {
|
||||||
SDL_Clay_RenderFillRoundedRect(rendererData, rect, config->cornerRadius.topLeft, config->backgroundColor);
|
SDL_Clay_RenderFillRoundedRect(rendererData, rect, config->cornerRadius.topLeft, config->backgroundColor);
|
||||||
|
Loading…
Reference in New Issue
Block a user