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Update README.md
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@ -131,15 +131,15 @@ CreateLayout :: proc() -> clay.ClayArray(clay.RenderCommand) {
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renderCommands: clay.ClayArray(clay.RenderCommand) = clay.EndLayout(windowWidth, windowHeight)
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for i: u32 = 0; i < renderCommands.length; i += 1 {
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renderCommand := clay.RenderCommandArray_Get(&renderCommands, cast(i32)i)
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renderCommand := clay.RenderCommandArray_Get(&renderCommands, cast(i32)i)
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switch renderCommand.commandType {
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case .Rectangle:
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{
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DrawRectangle(renderCommand.boundingBox, renderCommand.config.rectangleElementConfig.color)
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}
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// ... Implement handling of other command types
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}
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switch renderCommand.commandType {
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case .Rectangle:
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{
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DrawRectangle(renderCommand.boundingBox, renderCommand.config.rectangleElementConfig.color)
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}
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// ... Implement handling of other command types
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}
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}
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```
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