Some odin README cleanup

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FourteenBrush 2024-08-31 21:19:34 +02:00
parent e6fca614fa
commit b91856a017
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@ -110,7 +110,7 @@ CreateLayout :: proc() -> clay.ClayArray(clay.RenderCommand) {
}
// Standard Odin code like loops etc work inside components
for i: u32 = 0; i < 10; i += 1 {
for i in 0..<10 {
SidebarItemComponent(i)
}
}
@ -135,9 +135,7 @@ for i: u32 = 0; i < renderCommands.length; i += 1 {
switch renderCommand.commandType {
case .Rectangle:
{
DrawRectangle(renderCommand.boundingBox, renderCommand.config.rectangleElementConfig.color)
}
DrawRectangle(renderCommand.boundingBox, renderCommand.config.rectangleElementConfig.color)
// ... Implement handling of other command types
}
}