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fix typo, remove generated Makefile, correct CMakeLists
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244395edde
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@ -8,8 +8,8 @@ add_subdirectory("examples/cpp-project-example")
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# Don't try to compile C99 projects using MSVC
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# Don't try to compile C99 projects using MSVC
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if(NOT MSVC)
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if(NOT MSVC)
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add_subdirectory("examples/raylib-sidebar-scrolling-container")
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add_subdirectory("examples/raylib-sidebar-scrolling-container")
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add_subdirectory("examples/textui-sidebar-scrolling-container")
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add_subdirectory("examples/ncurses-sidebar-scrolling-container")
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# add_subdirectory("examples/cairo-pdf-rendering")
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add_subdirectory("examples/cairo-pdf-rendering")
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add_subdirectory("examples/clay-official-website")
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add_subdirectory("examples/clay-official-website")
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add_subdirectory("examples/introducing-clay-video-demo")
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add_subdirectory("examples/introducing-clay-video-demo")
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add_subdirectory("examples/SDL2-video-demo")
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add_subdirectory("examples/SDL2-video-demo")
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@ -1,230 +0,0 @@
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# CMAKE generated file: DO NOT EDIT!
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# Generated by "Unix Makefiles" Generator, CMake Version 3.30
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# Default target executed when no arguments are given to make.
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default_target: all
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.PHONY : default_target
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# Allow only one "make -f Makefile2" at a time, but pass parallelism.
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.NOTPARALLEL:
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#=============================================================================
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# Special targets provided by cmake.
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# Disable implicit rules so canonical targets will work.
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.SUFFIXES:
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# Disable VCS-based implicit rules.
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% : %,v
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# Disable VCS-based implicit rules.
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% : RCS/%
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# Disable VCS-based implicit rules.
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% : RCS/%,v
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# Disable VCS-based implicit rules.
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# Disable VCS-based implicit rules.
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% : s.%
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.SUFFIXES: .hpux_make_needs_suffix_list
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# Command-line flag to silence nested $(MAKE).
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$(VERBOSE)MAKESILENT = -s
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#Suppress display of executed commands.
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$(VERBOSE).SILENT:
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# A target that is always out of date.
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cmake_force:
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.PHONY : cmake_force
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#=============================================================================
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# Set environment variables for the build.
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# The shell in which to execute make rules.
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SHELL = /bin/sh
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# The CMake executable.
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CMAKE_COMMAND = /usr/bin/cmake
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# The command to remove a file.
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RM = /usr/bin/cmake -E rm -f
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# Escaping for special characters.
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# The top-level source directory on which CMake was run.
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CMAKE_SOURCE_DIR = /home/phillip/Projects/clay/examples/textui-sidebar-scrolling-container
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# The top-level build directory on which CMake was run.
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CMAKE_BINARY_DIR = /home/phillip/Projects/clay/examples/textui-sidebar-scrolling-container
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#=============================================================================
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# Targets provided globally by CMake.
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# Special rule for the target package
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package: preinstall
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@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Run CPack packaging tool..."
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/usr/bin/cpack --config ./CPackConfig.cmake
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package_source:
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@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Run CPack packaging tool for source..."
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/usr/bin/cpack --config ./CPackSourceConfig.cmake /home/phillip/Projects/clay/examples/textui-sidebar-scrolling-container/CPackSourceConfig.cmake
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.PHONY : package_source
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/usr/bin/ccmake -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
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edit_cache/fast: edit_cache
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# Special rule for the target rebuild_cache
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rebuild_cache:
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@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Running CMake to regenerate build system..."
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/usr/bin/cmake --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
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.PHONY : rebuild_cache
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# Special rule for the target rebuild_cache
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rebuild_cache/fast: rebuild_cache
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.PHONY : rebuild_cache/fast
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# The main all target
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all: cmake_check_build_system
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$(CMAKE_COMMAND) -E cmake_progress_start /home/phillip/Projects/clay/examples/textui-sidebar-scrolling-container/CMakeFiles /home/phillip/Projects/clay/examples/textui-sidebar-scrolling-container//CMakeFiles/progress.marks
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$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 all
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$(CMAKE_COMMAND) -E cmake_progress_start /home/phillip/Projects/clay/examples/textui-sidebar-scrolling-container/CMakeFiles 0
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.PHONY : all
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# The main clean target
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clean:
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$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 clean
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.PHONY : clean
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# The main clean target
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clean/fast: clean
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.PHONY : clean/fast
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# Prepare targets for installation.
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preinstall: all
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$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 preinstall
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.PHONY : preinstall
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# Prepare targets for installation.
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preinstall/fast:
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$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 preinstall
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.PHONY : preinstall/fast
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# clear depends
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depend:
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$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 1
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.PHONY : depend
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#=============================================================================
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# Target rules for targets named clay_examples_textui_sidebar_scrolling_container
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# Build rule for target.
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clay_examples_textui_sidebar_scrolling_container: cmake_check_build_system
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$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 clay_examples_textui_sidebar_scrolling_container
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.PHONY : clay_examples_textui_sidebar_scrolling_container
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# fast build rule for target.
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clay_examples_textui_sidebar_scrolling_container/fast:
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$(MAKE) $(MAKESILENT) -f CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/build.make CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/build
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.PHONY : clay_examples_textui_sidebar_scrolling_container/fast
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main.o: main.c.o
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.PHONY : main.o
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# target to build an object file
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main.c.o:
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$(MAKE) $(MAKESILENT) -f CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/build.make CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/main.c.o
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.PHONY : main.c.o
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main.i: main.c.i
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.PHONY : main.i
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# target to preprocess a source file
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main.c.i:
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$(MAKE) $(MAKESILENT) -f CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/build.make CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/main.c.i
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.PHONY : main.c.i
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main.s: main.c.s
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.PHONY : main.s
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# target to generate assembly for a file
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main.c.s:
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$(MAKE) $(MAKESILENT) -f CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/build.make CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/main.c.s
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.PHONY : main.c.s
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multi-compilation-unit.o: multi-compilation-unit.c.o
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.PHONY : multi-compilation-unit.o
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# target to build an object file
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multi-compilation-unit.c.o:
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$(MAKE) $(MAKESILENT) -f CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/build.make CMakeFiles/clay_examples_textui_sidebar_scrolling_container.dir/multi-compilation-unit.c.o
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multi-compilation-unit.i: multi-compilation-unit.c.i
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# target to preprocess a source file
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multi-compilation-unit.c.i:
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multi-compilation-unit.s: multi-compilation-unit.c.s
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.PHONY : multi-compilation-unit.s
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# target to generate assembly for a file
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multi-compilation-unit.c.s:
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.PHONY : multi-compilation-unit.c.s
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# Help Target
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help:
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@echo "The following are some of the valid targets for this Makefile:"
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@echo "... all (the default if no target is provided)"
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@echo "... clean"
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@echo "... depend"
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@echo "... edit_cache"
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@echo "... package"
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@echo "... package_source"
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@echo "... rebuild_cache"
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@echo "... clay_examples_textui_sidebar_scrolling_container"
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@echo "... main.o"
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@echo "... main.i"
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@echo "... main.s"
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@echo "... multi-compilation-unit.o"
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@echo "... multi-compilation-unit.i"
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@echo "... multi-compilation-unit.s"
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.PHONY : help
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#=============================================================================
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# Special targets to cleanup operation of make.
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# Special rule to run CMake to check the build system integrity.
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# No rule that depends on this can have commands that come from listfiles
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# because they might be regenerated.
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cmake_check_build_system:
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$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
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.PHONY : cmake_check_build_system
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@ -1,6 +1,6 @@
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# textui/console renderer example
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# textui/console renderer example
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## Inroduction
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## Introduction
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This renderer example utilizes ncurses and a mostly implemented library which converts the clay draw commands into ncurses commands.
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This renderer example utilizes ncurses and a mostly implemented library which converts the clay draw commands into ncurses commands.
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A console rendering is very limited, and all coordinates are simply rounded via integer division to the coordinate system of a terminal.
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A console rendering is very limited, and all coordinates are simply rounded via integer division to the coordinate system of a terminal.
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