fix accidental change of SDL2 renderer

This commit is contained in:
Nic Barker 2025-01-19 13:59:37 +13:00
parent ecf00251bf
commit cbdfc63c2a
3 changed files with 3 additions and 34 deletions

View File

@ -2,6 +2,8 @@ cmake_minimum_required(VERSION 3.27)
# Project setup
project(clay_examples_sdl3_simple_demo C)
set(CMAKE_C_STANDARD 99)
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -g -Wall -Werror")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3")

View File

@ -4,39 +4,6 @@
#include <SDL_image.h>
#include <stdio.h>
static void SDL_RenderClayCommands(SDL_Renderer *renderer, Clay_RenderCommandArray *rcommands)
{
for (size_t i = 0; i < rcommands->length; i++) {
Clay_RenderCommand *rcmd = Clay_RenderCommandArray_Get(rcommands, i);
Clay_BoundingBox bounding_box = rcmd->boundingBox;
SDL_FRect rect = { bounding_box.x, bounding_box.y, bounding_box.width, bounding_box.height };
switch (rcmd->commandType) {
case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
Clay_RectangleElementConfig *config = rcmd->config.rectangleElementConfig;
Clay_Color color = config->color;
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
SDL_RenderFillRect(renderer, &rect);
} break;
case CLAY_RENDER_COMMAND_TYPE_TEXT: {
Clay_TextElementConfig *config = rcmd->config.textElementConfig;
Clay_String *text = &rcmd->text;
SDL_Color color = { config->textColor.r, config->textColor.g, config->textColor.b, config->textColor.a };
TTF_Font *font = gFonts[config->fontId];
SDL_Surface *surface = TTF_RenderText_Blended(font, text->chars, text->length, color);
SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surface);
SDL_RenderTexture(renderer, texture, NULL, &rect);
SDL_DestroySurface(surface);
SDL_DestroyTexture(texture);
} break;
default:
SDL_Log("Unknown render command type: %d", rcmd->commandType);
}
}
}
#define CLAY_COLOR_TO_SDL_COLOR_ARGS(color) color.r, color.g, color.b, color.a
typedef struct

View File

@ -12,7 +12,7 @@ static void SDL_RenderClayCommands(SDL_Renderer *renderer, Clay_RenderCommandArr
for (size_t i = 0; i < rcommands->length; i++) {
Clay_RenderCommand *rcmd = Clay_RenderCommandArray_Get(rcommands, i);
Clay_BoundingBox bounding_box = rcmd->boundingBox;
SDL_FRect rect = { bounding_box.x, bounding_box.y, bounding_box.width, bounding_box.height };
const SDL_FRect rect = { bounding_box.x, bounding_box.y, bounding_box.width, bounding_box.height };
switch (rcmd->commandType) {
case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {