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fix heap buffer overflow and support unicode characters
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5009146c65
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@ -99,16 +99,22 @@ static inline Clay_Dimensions Raylib_MeasureText(Clay_StringSlice text, Clay_Tex
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float scaleFactor = config->fontSize/(float)fontToUse.baseSize;
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for (int i = 0; i < text.length; ++i)
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{
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if (text.chars[i] == '\n') {
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int byte_index = 0;
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while (byte_index < text.length) {
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if (text.chars[byte_index] == '\n') {
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maxTextWidth = fmax(maxTextWidth, lineTextWidth);
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lineTextWidth = 0;
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byte_index++;
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continue;
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}
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int index = text.chars[i] - 32;
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if (fontToUse.glyphs[index].advanceX != 0) lineTextWidth += fontToUse.glyphs[index].advanceX;
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else lineTextWidth += (fontToUse.recs[index].width + fontToUse.glyphs[index].offsetX);
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int codepoint_bytes = 0;
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int codepoint = GetCodepoint(&text.chars[byte_index], &codepoint_bytes);
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int glyph_index = GetGlyphIndex(fontToUse, codepoint);
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byte_index += codepoint_bytes;
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if (fontToUse.glyphs[glyph_index].advanceX != 0) lineTextWidth += fontToUse.glyphs[glyph_index].advanceX;
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else lineTextWidth += (fontToUse.recs[glyph_index].width + fontToUse.glyphs[glyph_index].offsetX);
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}
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maxTextWidth = fmax(maxTextWidth, lineTextWidth);
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