mirror of
https://github.com/nicbarker/clay.git
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Merge 5a1d13f0a4
into 47d1d84bc8
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commit
e0041ee448
@ -9,6 +9,7 @@ option(CLAY_INCLUDE_CPP_EXAMPLE "Build C++ example" OFF)
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option(CLAY_INCLUDE_RAYLIB_EXAMPLES "Build raylib examples" OFF)
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option(CLAY_INCLUDE_SDL2_EXAMPLES "Build SDL 2 examples" OFF)
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option(CLAY_INCLUDE_SDL3_EXAMPLES "Build SDL 3 examples" OFF)
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option(CLAY_INCLUDE_WIN32_GDI_EXAMPLES "Build Win32 GDI examples" OFF)
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message(STATUS "CLAY_INCLUDE_DEMOS: ${CLAY_INCLUDE_DEMOS}")
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@ -37,4 +38,10 @@ if(NOT MSVC AND (CLAY_INCLUDE_ALL_EXAMPLES OR CLAY_INCLUDE_SDL3_EXAMPLES))
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add_subdirectory("examples/SDL3-simple-demo")
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endif()
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if(WIN32) # Build only for Win or Wine
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if(CLAY_INCLUDE_ALL_EXAMPLES OR CLAY_INCLUDE_WIN32_GDI_EXAMPLES)
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add_subdirectory("examples/win32_gdi")
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endif()
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endif()
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# add_subdirectory("examples/cairo-pdf-rendering") Some issue with github actions populating cairo, disable for now
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15
examples/win32_gdi/CMakeLists.txt
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15
examples/win32_gdi/CMakeLists.txt
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@ -0,0 +1,15 @@
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cmake_minimum_required(VERSION 3.27)
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project(win32_gdi C)
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set(CMAKE_C_STANDARD 99)
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add_executable(win32_gdi WIN32 main.c)
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target_compile_options(win32_gdi PUBLIC)
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target_include_directories(win32_gdi PUBLIC .)
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add_custom_command(
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TARGET win32_gdi POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory
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${CMAKE_CURRENT_SOURCE_DIR}/resources
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${CMAKE_CURRENT_BINARY_DIR}/resources)
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@ -25,6 +25,10 @@ void CenterWindow(HWND hWnd);
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long lastMsgTime = 0;
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bool ui_debug_mode;
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HFONT fonts[1];
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#define RECTWIDTH(rc) ((rc).right - (rc).left)
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#define RECTHEIGHT(rc) ((rc).bottom - (rc).top)
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LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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@ -113,7 +117,7 @@ LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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case WM_PAINT:
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{
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Clay_RenderCommandArray renderCommands = ClayVideoDemo_CreateLayout(&demo_data);
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Clay_Win32_Render(hwnd, renderCommands);
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Clay_Win32_Render(hwnd, renderCommands, fonts);
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break;
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}
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@ -151,7 +155,10 @@ int APIENTRY WinMain(
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uint64_t clayRequiredMemory = Clay_MinMemorySize();
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Clay_Arena clayMemory = Clay_CreateArenaWithCapacityAndMemory(clayRequiredMemory, malloc(clayRequiredMemory));
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Clay_Initialize(clayMemory, (Clay_Dimensions){.width = 800, .height = 600}, (Clay_ErrorHandler){HandleClayErrors}); // This final argument is new since the video was published
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Clay_SetMeasureTextFunction(Clay_Win32_MeasureText, NULL);
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// Initialize clay fonts and text drawing
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fonts[FONT_ID_BODY_16] = Clay_Win32_SimpleCreateFont("resources/Roboto-Regular.ttf", "Roboto", -11, FW_NORMAL);
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Clay_SetMeasureTextFunction(Clay_Win32_MeasureText, fonts);
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ZeroMemory(&wc, sizeof wc);
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wc.hInstance = hInstance;
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@ -165,6 +172,10 @@ int APIENTRY WinMain(
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if (FALSE == RegisterClass(&wc))
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return 0;
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// Calculate window rectangle by given client size
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// TODO: AdjustWindowRectExForDpi for DPI support
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RECT rcWindow = { .right = 800, .bottom = 600 };
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AdjustWindowRect(&rcWindow, WS_OVERLAPPEDWINDOW, FALSE);
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hwnd = CreateWindow(
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szAppName,
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@ -172,8 +183,8 @@ int APIENTRY WinMain(
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WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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800, // CW_USEDEFAULT,
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600, // CW_USEDEFAULT,
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RECTWIDTH(rcWindow), // CW_USEDEFAULT,
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RECTHEIGHT(rcWindow), // CW_USEDEFAULT,
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0,
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0,
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hInstance,
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@ -5,7 +5,7 @@ HDC renderer_hdcMem = {0};
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HBITMAP renderer_hbmMem = {0};
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HANDLE renderer_hOld = {0};
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void Clay_Win32_Render(HWND hwnd, Clay_RenderCommandArray renderCommands)
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void Clay_Win32_Render(HWND hwnd, Clay_RenderCommandArray renderCommands, HFONT* fonts)
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{
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bool is_clipping = false;
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HRGN clipping_region = {0};
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@ -48,10 +48,17 @@ void Clay_Win32_Render(HWND hwnd, Clay_RenderCommandArray renderCommands)
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r.right = boundingBox.x + boundingBox.width + r.right;
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r.bottom = boundingBox.y + boundingBox.height + r.bottom;
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uint16_t font_id = renderCommand->renderData.text.fontId;
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HFONT hFont = fonts[font_id];
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HFONT hPrevFont = SelectObject(renderer_hdcMem, hFont);
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// Actually draw text
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DrawTextA(renderer_hdcMem, renderCommand->renderData.text.stringContents.chars,
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renderCommand->renderData.text.stringContents.length,
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&r, DT_TOP | DT_LEFT);
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SelectObject(renderer_hdcMem, hPrevFont);
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_RECTANGLE:
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@ -216,6 +223,37 @@ static inline Clay_Dimensions Clay_Win32_MeasureText(Clay_StringSlice text, Clay
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{
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Clay_Dimensions textSize = {0};
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if (userData != NULL)
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{
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HFONT* fonts = (HFONT*)userData;
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HFONT hFont = fonts[config->fontId];
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if (hFont != NULL)
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{
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HDC hScreenDC = GetDC(HWND_DESKTOP);
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HDC hTempDC = CreateCompatibleDC(hScreenDC);
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if (hTempDC != NULL)
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{
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HFONT hPrevFont = SelectObject(hTempDC, hFont);
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SIZE size;
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GetTextExtentPoint32(hTempDC, text.chars, text.length, &size);
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textSize.width = size.cx;
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textSize.height = size.cy;
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SelectObject(hScreenDC, hPrevFont);
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DeleteDC(hTempDC);
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return textSize;
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}
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ReleaseDC(HWND_DESKTOP, hScreenDC);
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}
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}
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// Fallback for system bitmap font
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float maxTextWidth = 0.0f;
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float lineTextWidth = 0;
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float textHeight = WIN32_FONT_HEIGHT;
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@ -238,4 +276,46 @@ static inline Clay_Dimensions Clay_Win32_MeasureText(Clay_StringSlice text, Clay
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textSize.height = textHeight;
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return textSize;
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}
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}
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HFONT Clay_Win32_SimpleCreateFont(const char* filePath, const char* family, int height, int weight)
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{
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// Add the font resource to the application instance
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int fontAdded = AddFontResourceEx(filePath, FR_PRIVATE, NULL);
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if (fontAdded == 0) {
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return NULL;
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}
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int fontHeight = height;
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// If negative, treat height as Pt rather than pixels
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if (height < 0) {
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// Get the screen DPI
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HDC hScreenDC = GetDC(HWND_DESKTOP);
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int iScreenDPI = GetDeviceCaps(hScreenDC, LOGPIXELSY);
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ReleaseDC(HWND_DESKTOP, hScreenDC);
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// Convert font height from points to pixels
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fontHeight = MulDiv(height, iScreenDPI, 72);
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}
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// Create the font using the calculated height and the font name
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HFONT hFont = CreateFont(
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fontHeight, // Height
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0, // Width (0 means default width)
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0, // Escapement angle
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0, // Orientation angle
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weight, // Font weight
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FALSE, // Italic
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FALSE, // Underline
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FALSE, // Strikeout
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ANSI_CHARSET, // Character set
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OUT_DEFAULT_PRECIS, // Output precision
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CLIP_DEFAULT_PRECIS, // Clipping precision
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DEFAULT_QUALITY, // Font quality
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DEFAULT_PITCH, // Pitch and family
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family // Font name
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);
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return hFont;
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}
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