More progress on odin bindings

This commit is contained in:
Nic Barker 2024-08-28 20:39:08 +12:00
parent 91ff9d9d86
commit e640ab3bc9
4 changed files with 140 additions and 36 deletions

View File

@ -1 +1,4 @@
cp ../../clay.h clay.c; clang -c -o clay.o -static clay.c -fPIC; rm clay.c
cp ../../clay.h clay.c;
clang -c -o clay.o -static clay.c -fPIC && ar r clay-odin/clay.a clay.o;
rm clay.o;
rm clay.c;

Binary file not shown.

View File

@ -1,7 +1,6 @@
package clay
import "core:c"
import "core:fmt"
foreign import Clay "clay.a"
String :: struct {
@ -125,11 +124,11 @@ FloatingElementConfig :: struct {
}
ElementConfigUnion :: struct #raw_union {
rectangleElementConfig: ^ImageElementConfig,
textElementConfig: ^TextElementConfig,
imageElementConfig: ^ImageElementConfig,
customElementConfig: ^CustomElementConfig,
borderContainerElementConfig: ^BorderElementConfig,
rectangleElementConfig: ^RectangleElementConfig,
textElementConfig: ^TextElementConfig,
imageElementConfig: ^ImageElementConfig,
customElementConfig: ^CustomElementConfig,
borderElementConfig: ^BorderElementConfig,
}
RenderCommand :: struct {
@ -140,12 +139,6 @@ RenderCommand :: struct {
commandType: RenderCommandType,
}
RenderCommandArray :: struct {
capacity: c.uint32_t,
length: c.uint32_t,
internalArray: [^]RenderCommand,
}
ScrollContainerData :: struct {
// Note: This is a pointer to the real internal scroll position, mutating it may cause a change in final layout.
// Intended for use with external functionality that modifies scroll position, such as scroll bars or auto scrolling.
@ -210,6 +203,12 @@ LayoutConfig :: struct {
childAlignment: ChildAlignment,
}
ClayArray :: struct($type: typeid) {
capacity: c.uint32_t,
length: c.uint32_t,
internalArray: [^]type,
}
foreign Clay {
Clay_MinMemorySize :: proc() -> c.uint32_t ---
Clay_CreateArenaWithCapacityAndMemory :: proc(capacity: c.uint32_t, offset: [^]u8) -> Arena ---
@ -217,20 +216,37 @@ foreign Clay {
Clay_Initialize :: proc(arena: Arena) ---
Clay_UpdateScrollContainers :: proc(isPointerActive: c.bool, scrollDelta: Vector2, deltaTime: c.float) ---
Clay_BeginLayout :: proc(screenWidth: c.int, screenHeight: c.int) ---
Clay_EndLayout :: proc(screenWidth: c.int, screenHeight: c.int) -> RenderCommandArray ---
Clay_EndLayout :: proc(screenWidth: c.int, screenHeight: c.int) -> ClayArray(RenderCommand) ---
Clay_PointerOver :: proc(id: c.uint32_t) -> c.bool ---
Clay_GetScrollContainerData :: proc(id: c.uint32_t) -> ScrollContainerData ---
Clay_SetMeasureTextFunction :: proc(measureTextFunction: proc(text: [^]String, config: [^]TextElementConfig) -> Dimensions) ---
Clay__OpenContainerElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig) ---
Clay__OpenRectangleElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, rectangleConfig: ^RectangleElementConfig) ---
Clay__OpenTextElement :: proc(id: c.uint32_t, text: String, textConfig: ^TextElementConfig) ---
Clay__OpenImageContainerElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^ImageElementConfig) ---
Clay__OpenScrollContainerElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^ScrollElementConfig) ---
Clay__OpenFloatingContainerElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^FloatingElementConfig) ---
Clay__OpenBorderContainerElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^BorderElementConfig) ---
Clay__OpenImageElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^ImageElementConfig) ---
Clay__OpenScrollElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^ScrollElementConfig) ---
Clay__OpenFloatingElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^FloatingElementConfig) ---
Clay__OpenBorderElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^BorderElementConfig) ---
Clay__OpenCustomElement :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig, imageConfig: ^CustomElementConfig) ---
Clay__CloseContainerElement :: proc() ---
Clay__CloseScrollContainerElement :: proc() ---
Clay__CloseFloatingContainerElement :: proc() ---
Clay__CloseElementWithChildren :: proc() ---
Clay__CloseScrollElement :: proc() ---
Clay__CloseFloatingElement :: proc() ---
Clay__layoutConfigs: ClayArray(LayoutConfig)
Clay__LayoutConfigArray_Add :: proc(array: ^ClayArray(LayoutConfig), config: LayoutConfig) -> ^LayoutConfig ---
Clay__rectangleElementConfigs: ClayArray(RectangleElementConfig)
Clay__RectangleElementConfigArray_Add :: proc(array: ^ClayArray(RectangleElementConfig), config: RectangleElementConfig) -> ^RectangleElementConfig ---
Clay__textElementConfigs: ClayArray(TextElementConfig)
Clay__TextElementConfigArray_Add :: proc(array: ^ClayArray(TextElementConfig), config: TextElementConfig) -> ^TextElementConfig ---
Clay__imageElementConfigs: ClayArray(ImageElementConfig)
Clay__ImageElementConfigArray_Add :: proc(array: ^ClayArray(ImageElementConfig), config: ImageElementConfig) -> ^ImageElementConfig ---
Clay__floatingElementConfigs: ClayArray(FloatingElementConfig)
Clay__FloatingElementConfigArray_Add :: proc(array: ^ClayArray(FloatingElementConfig), config: FloatingElementConfig) -> ^FloatingElementConfig ---
Clay__customElementConfigs: ClayArray(CustomElementConfig)
Clay__CustomElementConfigArray_Add :: proc(array: ^ClayArray(CustomElementConfig), config: CustomElementConfig) -> ^CustomElementConfig ---
Clay__scrollElementConfigs: ClayArray(ScrollElementConfig)
Clay__ScrollElementConfigArray_Add :: proc(array: ^ClayArray(ScrollElementConfig), config: ScrollElementConfig) -> ^ScrollElementConfig ---
Clay__borderElementConfigs: ClayArray(BorderElementConfig)
Clay__BorderElementConfigArray_Add :: proc(array: ^ClayArray(BorderElementConfig), config: BorderElementConfig) -> ^BorderElementConfig ---
}
MinMemorySize :: proc() -> c.uint32_t {
@ -257,7 +273,7 @@ BeginLayout :: proc(screenWidth: c.int, screenHeight: c.int) {
Clay_BeginLayout(screenWidth, screenHeight)
}
EndLayout :: proc(screenWidth: c.int, screenHeight: c.int) -> RenderCommandArray {
EndLayout :: proc(screenWidth: c.int, screenHeight: c.int) -> ClayArray(RenderCommand) {
return Clay_EndLayout(screenWidth, screenHeight)
}
@ -269,13 +285,13 @@ GetScrollContainerData :: proc(id: c.uint32_t) -> ScrollContainerData {
return Clay_GetScrollContainerData(id)
}
@(deferred_none = Clay__CloseContainerElement)
@(deferred_none = Clay__CloseElementWithChildren)
Container :: proc(id: c.uint32_t, layoutConfig: ^LayoutConfig) -> bool {
Clay__OpenContainerElement(id, layoutConfig)
return true
}
@(deferred_none = Clay__CloseContainerElement)
@(deferred_none = Clay__CloseElementWithChildren)
Rectangle :: proc(
id: c.uint32_t,
layoutConfig: ^LayoutConfig,
@ -290,47 +306,47 @@ Text :: proc(id: c.uint32_t, text: String, textConfig: ^TextElementConfig) -> bo
return true
}
@(deferred_none = Clay__CloseContainerElement)
@(deferred_none = Clay__CloseElementWithChildren)
Image :: proc(
id: c.uint32_t,
layoutConfig: ^LayoutConfig,
imageConfig: ^ImageElementConfig,
) -> bool {
Clay__OpenImageContainerElement(id, layoutConfig, imageConfig)
Clay__OpenImageElement(id, layoutConfig, imageConfig)
return true
}
@(deferred_none = Clay__CloseContainerElement)
@(deferred_none = Clay__CloseScrollElement)
Scroll :: proc(
id: c.uint32_t,
layoutConfig: ^LayoutConfig,
scrollConfig: ^ScrollElementConfig,
) -> bool {
Clay__OpenScrollContainerElement(id, layoutConfig, scrollConfig)
Clay__OpenScrollElement(id, layoutConfig, scrollConfig)
return true
}
@(deferred_none = Clay__CloseFloatingContainerElement)
@(deferred_none = Clay__CloseFloatingElement)
Floating :: proc(
id: c.uint32_t,
layoutConfig: ^LayoutConfig,
floatingConfig: ^FloatingElementConfig,
) -> bool {
Clay__OpenFloatingContainerElement(id, layoutConfig, floatingConfig)
Clay__OpenFloatingElement(id, layoutConfig, floatingConfig)
return true
}
@(deferred_none = Clay__CloseContainerElement)
@(deferred_none = Clay__CloseElementWithChildren)
Border :: proc(
id: c.uint32_t,
layoutConfig: ^LayoutConfig,
borderConfig: ^BorderElementConfig,
) -> bool {
Clay__OpenBorderContainerElement(id, layoutConfig, borderConfig)
Clay__OpenBorderElement(id, layoutConfig, borderConfig)
return true
}
@(deferred_none = Clay__CloseContainerElement)
@(deferred_none = Clay__CloseElementWithChildren)
Custom :: proc(
id: c.uint32_t,
layoutConfig: ^LayoutConfig,
@ -339,3 +355,71 @@ Custom :: proc(
Clay__OpenCustomElement(id, layoutConfig, customConfig)
return true
}
Layout :: proc(config: LayoutConfig) -> ^LayoutConfig {
return Clay__LayoutConfigArray_Add(&Clay__layoutConfigs, config)
}
RectangleConfig :: proc(config: RectangleElementConfig) -> ^RectangleElementConfig {
return Clay__RectangleElementConfigArray_Add(&Clay__rectangleElementConfigs, config)
}
TextConfig :: proc(config: TextElementConfig) -> ^TextElementConfig {
return Clay__TextElementConfigArray_Add(&Clay__textElementConfigs, config)
}
ImageConfig :: proc(config: ImageElementConfig) -> ^ImageElementConfig {
return Clay__ImageElementConfigArray_Add(&Clay__imageElementConfigs, config)
}
FloatingConfig :: proc(config: FloatingElementConfig) -> ^FloatingElementConfig {
return Clay__FloatingElementConfigArray_Add(&Clay__floatingElementConfigs, config)
}
Custom_elementConfig :: proc(config: CustomElementConfig) -> ^CustomElementConfig {
return Clay__CustomElementConfigArray_Add(&Clay__customElementConfigs, config)
}
ScrollConfig :: proc(config: ScrollElementConfig) -> ^ScrollElementConfig {
return Clay__ScrollElementConfigArray_Add(&Clay__scrollElementConfigs, config)
}
BorderConfig :: proc(config: BorderElementConfig) -> ^BorderElementConfig {
return Clay__BorderElementConfigArray_Add(&Clay__borderElementConfigs, config)
}
BorderConfigOutside :: proc(outsideBorders: BorderData) -> ^BorderElementConfig {
return Clay__BorderElementConfigArray_Add(
&Clay__borderElementConfigs,
(BorderElementConfig) {
left = outsideBorders,
right = outsideBorders,
top = outsideBorders,
bottom = outsideBorders,
},
)
}
// BorderConfig_outside_radius :: proc(width, color, radius) Clay_BorderElementConfigArray_Add(&Clay__borderElementConfigs, (Clay_BorderElementConfig ) { .left = { width, color }, .right = { width, color }, .top = { width, color }, .bottom = { width, color }, .cornerRadius = { radius, radius, radius, radius } })) -> CLAY_BORDER_CONFIG_OUTSIDE_RADIUS
// BorderConfig_all :: proc(...) Clay_BorderElementConfigArray_Add(&Clay__borderElementConfigs, (Clay_BorderElementConfig ) { .left = { __VA_ARGS__ }, .right = { __VA_ARGS__ }, .top = { __VA_ARGS__ }, .bottom = { __VA_ARGS__ }, .betweenChildren = { __VA_ARGS__ } })) -> CLAY_BORDER_CONFIG_ALL
// BorderConfig_all_radius :: proc(width, color, radius) Clay_BorderElementConfigArray_Add(&Clay__borderElementConfigs, (Clay_BorderElementConfig ) { .left = { __VA_ARGS__ }, .right = { __VA_ARGS__ }, .top = { __VA_ARGS__ }, .bottom = { __VA_ARGS__ }, .betweenChildren = { __VA_ARGS__ }, .cornerRadius = { radius, radius, radius, radius }})) -> CLAY_BORDER_CONFIG_ALL_RADIUS
// Corner_radius :: proc(radius) (Clay_CornerRadius) { radius, radius, radius, radius }) -> CLAY_CORNER_RADIUS
// Sizing_fit :: proc(...) (Clay_SizingAxis) { .type = CLAY__SIZING_TYPE_FIT, .sizeMinMax = (Clay_SizingMinMax) {__VA_ARGS__} }) -> CLAY_SIZING_FIT
// Sizing_grow :: proc(...) (Clay_SizingAxis) { .type = CLAY__SIZING_TYPE_GROW, .sizeMinMax = (Clay_SizingMinMax) {__VA_ARGS__} }) -> CLAY_SIZING_GROW
// Sizing_fixed :: proc(fixedSize) (Clay_SizingAxis) { .type = CLAY__SIZING_TYPE_GROW, .sizeMinMax = { fixedSize, fixedSize } }) -> CLAY_SIZING_FIXED
// Sizing_percent :: proc(percentOfParent) (Clay_SizingAxis) { .type = CLAY__SIZING_TYPE_PERCENT, .sizePercent = percentOfParent }) -> CLAY_SIZING_PERCENT
// Id :: proc(label) Clay__HashString(CLAY_STRING(label), 0)) -> CLAY_ID
// Idi :: proc(label, index) Clay__HashString(CLAY_STRING(label), index)) -> CLAY_IDI
// _string_length :: proc(s) ((sizeof(s) / sizeof(s[0])) - sizeof(s[0]))) -> CLAY__STRING_LENGTH
// String :: proc(string) (Clay_String) { .length = CLAY__STRING_LENGTH(string), .chars = string }) -> CLAY_STRING

View File

@ -4,6 +4,10 @@ import clay "clay-odin"
import "core:c"
import "core:fmt"
measureText :: proc(text: [^]clay.String, config: [^]clay.TextElementConfig) -> clay.Dimensions {
return clay.Dimensions{20, 20}
}
main :: proc() {
minMemorySize: c.uint32_t = clay.MinMemorySize()
memory := make([^]u8, minMemorySize)
@ -14,15 +18,28 @@ main :: proc() {
sizing = {width = {type = clay.SizingType.GROW}, height = {type = clay.SizingType.GROW}},
padding = {16, 16},
}
rectangleConfig: clay.ImageElementConfig = clay.ImageElementConfig {
rectangleConfig: clay.RectangleElementConfig = clay.RectangleElementConfig {
cornerRadius = {topLeft = 5},
}
if clay.Rectangle(1, &layoutConfig, &rectangleConfig) {
if clay.Rectangle(
1,
clay.Layout(
{
sizing = {
width = {type = clay.SizingType.GROW},
height = {type = clay.SizingType.GROW},
},
padding = {16, 16},
},
),
clay.RectangleConfig({cornerRadius = {topLeft = 5}}),
) {
if clay.Rectangle(1, &layoutConfig, &rectangleConfig) {
}
}
renderCommands: clay.RenderCommandArray = clay.EndLayout(1024, 768)
renderCommands: clay.ClayArray(clay.RenderCommand) = clay.EndLayout(1024, 768)
x: int = 5
}