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https://github.com/nicbarker/clay.git
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update
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6d776075ff
commit
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@ -311,6 +311,8 @@ int main(void) {
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RSGL_clear(RSGL_RGB(0, 0, 0));
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Clay_RenderCommandArray renderCommands = CreateLayout();
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Clay_RSGL_Render(renderCommands);
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RSGL_draw();
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glfwSwapBuffers(window);
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}
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@ -295,13 +295,15 @@ int main(void) {
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deltaTime = NOW - LAST;
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Clay_Vector2 scrollDelta = {};
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while (RGFW_window_checkEvent(win)); {
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while (RGFW_window_checkEvent(win)) {
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clay_RGFW_update(win, deltaTime);
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}
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RSGL_clear(RSGL_RGB(0, 0, 0));
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Clay_RenderCommandArray renderCommands = CreateLayout();
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Clay_RSGL_Render(renderCommands);
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RSGL_draw();
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RGFW_window_swapBuffers(win);
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}
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@ -264,6 +264,7 @@ RSGLDEF void RSGL_init(
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void* loader /* opengl prozc address ex. wglProcAddress */
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);
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RSGLDEF void RSGL_updateSize(RSGL_area r);
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RSGLDEF void RSGL_draw(void); /* draw current batch */
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RSGLDEF void RSGL_clear(RSGL_color c);
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RSGLDEF void RSGL_free(void);
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@ -403,6 +404,10 @@ RSGLDEF RSGL_texture RSGL_renderCreateTexture(u8* bitmap, RSGL_area memsize, u8
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RSGLDEF void RSGL_renderUpdateTexture(RSGL_texture texture, u8* bitmap, RSGL_area memsize, u8 channels);
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/* delete a texture */
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RSGLDEF void RSGL_renderDeleteTexture(RSGL_texture tex);
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/* starts scissoring */
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RSGLDEF void RSGL_renderScissorStart(RSGL_rectF scissor);
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/* stops scissoring */
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RSGLDEF void RSGL_renderScissorEnd(void);
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/* custom shader program */
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typedef struct RSGL_programInfo {
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@ -498,6 +503,7 @@ struct RFont_font;
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RSGLDEF void RSGL_setRFont(struct RFont_font* font);
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RSGLDEF void RSGL_drawText_len(const char* text, size_t len, RSGL_circle c, RSGL_color color);
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RSGLDEF void RSGL_drawText_pro(const char* text, size_t len, float spacing, RSGL_circle c, RSGL_color color);
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RSGLDEF void RSGL_drawText(const char* text, RSGL_circle c, RSGL_color color);
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#define RSGL_drawTextF(text, font, c, color) \
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RSGL_setFont(font);\
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@ -854,10 +860,12 @@ void RSGL_init(RSGL_area r, void* loader) {
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}
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}
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void RSGL_draw(void) {
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RSGL_renderBatch(&RSGL_renderInfo);
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}
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void RSGL_clear(RSGL_color color) {
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RSGL_renderClear(color.r / 255.0f, color.g / 255.0f, color.b / 255.0f, color.a / 255.0f);
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RSGL_renderBatch(&RSGL_renderInfo);
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}
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void RSGL_updateSize(RSGL_area r) {
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@ -1389,11 +1397,15 @@ void RSGL_setRFont(RFont_font* font) {
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}
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void RSGL_drawText_len(const char* text, size_t len, RSGL_circle c, RSGL_color color) {
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RSGL_drawText_pro(text, len, 0.0f, c, color);
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}
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void RSGL_drawText_pro(const char* text, size_t len, float spacing, RSGL_circle c, RSGL_color color) {
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if (text == NULL || RSGL_font.f == NULL)
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return;
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RFont_set_color(color.r / 255.0f, color.b / 255.0f, color.g / 255.0f, color.a / 255.0f);
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RFont_draw_text_len(RSGL_font.f, text, len, c.x, c.y, c.d, 0.0f);
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RFont_draw_text_len(RSGL_font.f, text, len, c.x, c.y, c.d, spacing);
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}
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void RSGL_drawText(const char* text, RSGL_circle c, RSGL_color color) {
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@ -497,6 +497,19 @@ void RSGL_renderBatch(RSGL_RENDER_INFO* info) {
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info->vert_len = 0;
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}
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void RSGL_renderScissorStart(RSGL_rectF scissor) {
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RSGL_draw();
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glEnable(GL_SCISSOR_TEST);
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glScissor(scissor.x, RSGL_args.currentRect.h - (scissor.y + scissor.h), scissor.w, scissor.h);
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glScissor(scissor.x, scissor.y, scissor.w, scissor.h);
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}
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void RSGL_renderScissorEnd(void) {
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RSGL_draw();
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glDisable(GL_SCISSOR_TEST);
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}
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#ifndef GL_RG
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#define GL_RG 0x8227
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#endif
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@ -3,37 +3,35 @@
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#include <stdio.h>
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#define RFONT_FONT_SCALE 1
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#define CLAY_COLOR_TO_RSGL_COLOR(color) \
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RSGL_RGBA((unsigned char)roundf(color.r), (unsigned char)roundf(color.g), (unsigned char)roundf(color.b), (unsigned char)roundf(color.a))
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static Clay_Dimensions RSGL_MeasureText(Clay_String *text, Clay_TextElementConfig *config)
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{
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RSGL_area area = RSGL_textArea(text->chars, config->fontSize, text->length);
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RSGL_area area = RSGL_textArea(text->chars, config->fontSize / RFONT_FONT_SCALE, text->length);
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return (Clay_Dimensions) {
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.width = (float)area.w,
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.height = (float)area.h,
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};
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}
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RSGL_rectF currentClippingRectangle;
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static void Clay_RSGL_Render(Clay_RenderCommandArray renderCommands)
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{
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for (uint32_t i = 0; i < renderCommands.length; i++)
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{
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Clay_RenderCommand *renderCommand = Clay_RenderCommandArray_Get(&renderCommands, i);
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Clay_BoundingBox boundingBox = renderCommand->boundingBox;
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RSGL_rectF boundingBox = RSGL_RECTF(renderCommand->boundingBox.x,
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renderCommand->boundingBox.y,
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renderCommand->boundingBox.width,
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renderCommand->boundingBox.height);
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switch (renderCommand->commandType)
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{
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case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
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Clay_RectangleElementConfig *config = renderCommand->config.rectangleElementConfig;
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RSGL_rectF rect = RSGL_RECTF(
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boundingBox.x,
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boundingBox.y,
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boundingBox.width,
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boundingBox.height);
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RSGL_color color = RSGL_RGBA( (u8)(config->color.r),
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(u8)(config->color.g),
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(u8)(config->color.b),
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(u8)(config->color.a));
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RSGL_drawRectF(rect, color);
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RSGL_drawRectF(boundingBox, CLAY_COLOR_TO_RSGL_COLOR(config->color));
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_TEXT: {
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@ -47,26 +45,57 @@ static void Clay_RSGL_Render(Clay_RenderCommandArray renderCommands)
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(u8)(config->textColor.a));
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RSGL_circle destination = RSGL_CIRCLE(
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boundingBox.x,
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boundingBox.y,
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boundingBox.height);
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RSGL_drawText_len(text.chars, text.length, destination, color);
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boundingBox.x,
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boundingBox.y,
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config->fontSize / RFONT_FONT_SCALE);
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RSGL_drawText_pro(text.chars, text.length, config->letterSpacing, destination, color);
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_IMAGE:
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Clay_ImageElementConfig* config = renderCommand->config.imageElementConfig;
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RSGL_setTexture((RSGL_texture)config->imageData);
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RSGL_drawRectF(boundingBox, RSGL_RGBA(255, 255, 255, 255));
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break;
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case CLAY_RENDER_COMMAND_TYPE_BORDER: {
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Clay_BorderElementConfig *config = renderCommand->config.borderElementConfig;
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if (config->left.width > 0) {
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RSGL_drawRectF(RSGL_RECTF(boundingBox.x,
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boundingBox.y + config->cornerRadius.topLeft,
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config->left.width,
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boundingBox.h - config->cornerRadius.topLeft - config->cornerRadius.bottomLeft),
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CLAY_COLOR_TO_RSGL_COLOR(config->left.color));
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}
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if (config->right.width > 0) {
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RSGL_drawRectF(RSGL_RECTF(boundingBox.x + boundingBox.w - config->right.width,
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boundingBox.y + config->cornerRadius.topRight,
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config->right.width,
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boundingBox.h - config->cornerRadius.topRight - config->cornerRadius.bottomRight),
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CLAY_COLOR_TO_RSGL_COLOR(config->right.color));
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}
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if (config->top.width > 0) {RSGL_drawRectF(RSGL_RECTF(boundingBox.x + config->cornerRadius.topLeft, boundingBox.y,
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boundingBox.w - config->cornerRadius.topLeft - config->cornerRadius.topRight,
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config->top.width),
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CLAY_COLOR_TO_RSGL_COLOR(config->top.color));
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}
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if (config->bottom.width > 0) {RSGL_drawRectF(RSGL_RECTF(boundingBox.x + config->cornerRadius.bottomLeft, \
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boundingBox.y + boundingBox.h - config->bottom.width,
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boundingBox.w - config->cornerRadius.bottomLeft - config->cornerRadius.bottomRight,
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config->bottom.width),
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CLAY_COLOR_TO_RSGL_COLOR(config->bottom.color));
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}
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_SCISSOR_START: {
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currentClippingRectangle = (RSGL_rectF) {
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boundingBox.x,
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boundingBox.y,
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boundingBox.width,
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boundingBox.height,
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};
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//printf("Clipping rectangle has not been implemented yet\n");
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RSGL_renderScissorStart(boundingBox);
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_SCISSOR_END: {
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//printf("Clipping rectangle has not been implemented yet\n");
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RSGL_renderScissorEnd();
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_CUSTOM:
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printf("Custom render commands have not been implemented yet\n");
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break;
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default: {
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fprintf(stderr, "Error: unhandled render command: %d\n", renderCommand->commandType);
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}
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