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fe55989d89
commit
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26
clay.h
26
clay.h
@ -2097,20 +2097,14 @@ void Clay__InitializePersistentMemory(Clay_Arena *arena) {
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}
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CLAY__TYPEDEF(Clay__SizeDistributionType, enum {
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CLAY__SIZE_DISTRIBUTION_TYPE_SCROLL_CONTAINER,
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CLAY__SIZE_DISTRIBUTION_TYPE_RESIZEABLE_CONTAINER,
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CLAY__SIZE_DISTRIBUTION_TYPE_GROW_CONTAINER,
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});
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float Clay__DistributeSizeAmongChildren(bool xAxis, float totalSizeToDistribute, Clay__int32_tArray resizableContainerBuffer, Clay__SizeDistributionType distributionType) {
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void Clay__CompressChildrenAlongAxis(bool xAxis, float totalSizeToDistribute, Clay__int32_tArray resizableContainerBuffer) {
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Clay__int32_tArray largestContainers = Clay__openClipElementStack;
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largestContainers.length = 0;
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while (totalSizeToDistribute > 0) {
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float largestSize = 0;
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float targetSize = 0;
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for (uint32_t i = 0; i < resizableContainerBuffer.length; ++i) {
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for (int32_t i = 0; i < resizableContainerBuffer.length; ++i) {
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Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, Clay__int32_tArray_Get(&resizableContainerBuffer, i));
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float childSize = xAxis ? childElement->dimensions.width : childElement->dimensions.height;
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if (childSize == largestSize) {
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@ -2127,10 +2121,8 @@ float Clay__DistributeSizeAmongChildren(bool xAxis, float totalSizeToDistribute,
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targetSize = CLAY__MAX(targetSize, (largestSize * largestContainers.length) - totalSizeToDistribute) / largestContainers.length;
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for (uint32_t childOffset = 0; childOffset < largestContainers.length; childOffset++) {
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Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements,
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Clay__int32_tArray_Get(&largestContainers,
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childOffset));
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for (int32_t childOffset = 0; childOffset < largestContainers.length; childOffset++) {
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Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, Clay__int32_tArray_Get(&largestContainers, childOffset));
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float *childSize = xAxis ? &childElement->dimensions.width : &childElement->dimensions.height;
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float childMinSize = xAxis ? childElement->minDimensions.width : childElement->minDimensions.height;
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float oldChildSize = *childSize;
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@ -2146,7 +2138,6 @@ float Clay__DistributeSizeAmongChildren(bool xAxis, float totalSizeToDistribute,
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break;
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}
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}
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return (totalSizeToDistribute > -0.01 && totalSizeToDistribute < 0.01) ? 0 : totalSizeToDistribute;
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}
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void Clay__SizeContainersAlongAxis(bool xAxis) {
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@ -2239,7 +2230,7 @@ void Clay__SizeContainersAlongAxis(bool xAxis) {
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if (sizingAlongAxis) {
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float sizeToDistribute = parentSize - parentPadding * 2 - innerContentSize;
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// If the content is too large, compress the children as much as possible
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// The content is too large, compress the children as much as possible
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if (sizeToDistribute < 0) {
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// If the parent can scroll in the axis direction in this direction, don't compress children, just leave them alone
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if (Clay__ElementHasConfig(parent, CLAY__ELEMENT_CONFIG_TYPE_SCROLL_CONTAINER)) {
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@ -2249,12 +2240,7 @@ void Clay__SizeContainersAlongAxis(bool xAxis) {
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}
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}
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// Scrolling containers preferentially compress before others
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sizeToDistribute = Clay__DistributeSizeAmongChildren(xAxis, -sizeToDistribute, resizableContainerBuffer, CLAY__SIZE_DISTRIBUTION_TYPE_SCROLL_CONTAINER);
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// // If there is still height to make up, remove it from all containers that haven't hit their minimum size
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// if (sizeToDistribute < 0) {
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// Clay__DistributeSizeAmongChildren(xAxis, sizeToDistribute, resizableContainerBuffer, CLAY__SIZE_DISTRIBUTION_TYPE_RESIZEABLE_CONTAINER);
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// }
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Clay__CompressChildrenAlongAxis(xAxis, -sizeToDistribute, resizableContainerBuffer);
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// The content is too small, allow SIZING_GROW containers to expand
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} else if (sizeToDistribute > 0 && growContainerCount > 0) {
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float targetSize = (sizeToDistribute + growContainerContentSize) / (float)growContainerCount;
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