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more fixes to bad macros
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16
clay.h
16
clay.h
@ -112,6 +112,14 @@ static int CLAY__ELEMENT_DEFINITION_LATCH = 0;
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children \
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children \
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Clay__CloseElementWithChildren()
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Clay__CloseElementWithChildren()
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#ifdef __cplusplus
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#define CLAY__ALIGNMENT(type) alignof(type)
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#define CLAY__INIT(type) type
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#else
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#define CLAY__INIT(type) (type)
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#define CLAY__ALIGNMENT(type) (offsetof(struct { char c; type x; }, x))
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#endif
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#ifdef __cplusplus
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#ifdef __cplusplus
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extern "C" {
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extern "C" {
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#endif
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#endif
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@ -452,14 +460,6 @@ extern uint32_t Clay__debugViewWidth;
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#define CLAY__MAX(x, y) (((x) > (y)) ? (x) : (y))
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#define CLAY__MAX(x, y) (((x) > (y)) ? (x) : (y))
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#define CLAY__MIN(x, y) (((x) < (y)) ? (x) : (y))
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#define CLAY__MIN(x, y) (((x) < (y)) ? (x) : (y))
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#ifdef __cplusplus
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#define CLAY__ALIGNMENT(type) alignof(type)
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#define CLAY__INIT(type) type
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#else
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#define CLAY__INIT(type) (type)
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#define CLAY__ALIGNMENT(type) (offsetof(struct { char c; type x; }, x))
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#endif
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bool Clay__warningsEnabled = true;
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bool Clay__warningsEnabled = true;
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Clay_String CLAY__SPACECHAR = CLAY__INIT(Clay_String) { .length = 1, .chars = " " };
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Clay_String CLAY__SPACECHAR = CLAY__INIT(Clay_String) { .length = 1, .chars = " " };
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