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[Renderers/SDL3] Use SDL_Texture
instead of SDL_Surface
for images (#402)
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parent
e4e7b113a9
commit
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@ -23,7 +23,8 @@ typedef struct app_state {
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ClayVideoDemo_Data demoData;
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} AppState;
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SDL_Surface *sample_image;
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SDL_Texture *sample_image;
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bool show_demo = true;
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static inline Clay_Dimensions SDL_MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData)
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{
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@ -42,6 +43,42 @@ void HandleClayErrors(Clay_ErrorData errorData) {
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printf("%s", errorData.errorText.chars);
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}
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Clay_RenderCommandArray ClayImageSample_CreateLayout() {
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Clay_BeginLayout();
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Clay_Sizing layoutExpand = {
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.width = CLAY_SIZING_GROW(0),
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.height = CLAY_SIZING_GROW(0)
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};
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CLAY({ .id = CLAY_ID("OuterContainer"),
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.layout = {
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.layoutDirection = CLAY_TOP_TO_BOTTOM,
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.sizing = layoutExpand,
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.padding = CLAY_PADDING_ALL(16),
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.childGap = 16
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}
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}) {
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CLAY({
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.id = CLAY_ID("SampleImage"),
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.layout = {
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.sizing = layoutExpand
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},
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.image = {
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.imageData = sample_image,
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.sourceDimensions = {
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.width = 23,
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.height = 42
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},
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}
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});
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}
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return Clay_EndLayout();
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}
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SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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{
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(void) argc;
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@ -83,7 +120,11 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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state->rendererData.fonts[FONT_ID] = font;
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sample_image = IMG_Load("resources/sample.png");
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sample_image = IMG_LoadTexture(state->rendererData.renderer, "resources/sample.png");
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if (!sample_image) {
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SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Failed to load image: %s", SDL_GetError());
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return SDL_APP_FAILURE;
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}
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/* Initialize Clay */
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uint64_t totalMemorySize = Clay_MinMemorySize();
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@ -111,6 +152,11 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
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case SDL_EVENT_QUIT:
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ret_val = SDL_APP_SUCCESS;
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break;
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case SDL_EVENT_KEY_UP:
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if (event->key.scancode == SDL_SCANCODE_SPACE) {
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show_demo = !show_demo;
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}
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break;
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case SDL_EVENT_WINDOW_RESIZED:
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Clay_SetLayoutDimensions((Clay_Dimensions) { (float) event->window.data1, (float) event->window.data2 });
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break;
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@ -136,7 +182,10 @@ SDL_AppResult SDL_AppIterate(void *appstate)
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{
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AppState *state = appstate;
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Clay_RenderCommandArray render_commands = ClayVideoDemo_CreateLayout(&state->demoData);
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Clay_RenderCommandArray render_commands = (show_demo
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? ClayVideoDemo_CreateLayout(&state->demoData)
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: ClayImageSample_CreateLayout()
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);
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SDL_SetRenderDrawColor(state->rendererData.renderer, 0, 0, 0, 255);
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SDL_RenderClear(state->rendererData.renderer);
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@ -158,6 +207,10 @@ void SDL_AppQuit(void *appstate, SDL_AppResult result)
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AppState *state = appstate;
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if (sample_image) {
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SDL_DestroyTexture(sample_image);
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}
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if (state) {
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if (state->rendererData.renderer)
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SDL_DestroyRenderer(state->rendererData.renderer);
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@ -251,12 +251,9 @@ static void SDL_Clay_RenderClayCommands(Clay_SDL3RendererData *rendererData, Cla
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_IMAGE: {
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SDL_Surface *image = (SDL_Surface *)rcmd->renderData.image.imageData;
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SDL_Texture *texture = SDL_CreateTextureFromSurface(rendererData->renderer, image);
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SDL_Texture *texture = (SDL_Texture *)rcmd->renderData.image.imageData;
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const SDL_FRect dest = { rect.x, rect.y, rect.w, rect.h };
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SDL_RenderTexture(rendererData->renderer, texture, NULL, &dest);
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SDL_DestroyTexture(texture);
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break;
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}
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default:
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