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34
README.md
34
README.md
@ -177,7 +177,6 @@ For help starting out or to discuss clay, considering joining [the discord serve
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- [Clay_PointerOver](#clay_pointerover)
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- [Clay_PointerOver](#clay_pointerover)
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- [Clay_GetScrollContainerData](#clay_getscrollcontainerdata)
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- [Clay_GetScrollContainerData](#clay_getscrollcontainerdata)
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- [Clay_GetElementId](#clay_getelementid)
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- [Clay_GetElementId](#clay_getelementid)
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- [Clay_GetElementIdsAtPoint](#clay_getelementidsatpoint)
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- [Element Macros](#element-macros)
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- [Element Macros](#element-macros)
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- [CLAY](#clay-1)
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- [CLAY](#clay-1)
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- [CLAY_ID](#clay_id)
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- [CLAY_ID](#clay_id)
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@ -198,7 +197,6 @@ For help starting out or to discuss clay, considering joining [the discord serve
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- [Clay_ScrollContainerData](#clay_scrollcontainerdata)
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- [Clay_ScrollContainerData](#clay_scrollcontainerdata)
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- [Clay_ErrorHandler](#clay_errorhandler)
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- [Clay_ErrorHandler](#clay_errorhandler)
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- [Clay_ErrorData](#clay_errordata)
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- [Clay_ErrorData](#clay_errordata)
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- [Clay_PointQueryResult](#clay_pointqueryresult)
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## High Level Documentation
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## High Level Documentation
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@ -730,14 +728,6 @@ Returns [Clay_ScrollContainerData](#clay_scrollcontainerdata) for the scroll con
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Returns a [Clay_ElementId](#clay_elementid) for the provided id string, used for querying element info such as mouseover state, scroll container data, etc.
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Returns a [Clay_ElementId](#clay_elementid) for the provided id string, used for querying element info such as mouseover state, scroll container data, etc.
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### Clay_GetElementIdsAtPoint
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`Clay_PointQueryResult Clay_GetElementIdsAtPoint(Clay_Vector2 position)`
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Returns a [Clay_PointQueryResult](#clay_pointqueryresult) that contains a sorted stack of element ids at the specified position. This allows querying elements similar to [Clay_SetPointerState](#clay_setpointerstate), but without triggering hover functions or affecting hover states.
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> ⚠️ The returned Clay_PointQueryResult object becomes invalid the next time you call `Clay_GetElementIdsAtPoint`. If you need to call this multiple times in a frame, you will need to copy the data out of the Clay_PointQueryResult struct.
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## Element Macros
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## Element Macros
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### CLAY()
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### CLAY()
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@ -2139,27 +2129,3 @@ A [Clay_String](#clay_string) that provides a human readable description of the
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A generic pointer to extra userdata that is transparently passed through from `Clay_Initialize` to Clay's error handler callback. Defaults to NULL.
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A generic pointer to extra userdata that is transparently passed through from `Clay_Initialize` to Clay's error handler callback. Defaults to NULL.
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---
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---
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### Clay_PointQueryResult
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```C
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typedef struct
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{
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int32t length;
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const Clay_ElementId *results;
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} Clay_PointQueryResult;
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```
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**Fields**
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**`.length`** - `int32_t`
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The number of element ids contained in `.results`.
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---
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**`.results`** - `Clay_ElementId*`
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A pointer to a sorted array of `.length` [Clay_ElementIds](#clay_elementid), starting with the root element.
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---
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4
clay.h
4
clay.h
@ -3752,8 +3752,8 @@ Clay_PointQueryResult Clay_GetElementIdsAtPoint(Clay_Vector2 position) {
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}
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}
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Clay_LayoutElement *rootElement = Clay_LayoutElementArray_Get(&context->layoutElements, root->layoutElementIndex);
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Clay_LayoutElement *rootElement = Clay_LayoutElementArray_Get(&context->layoutElements, root->layoutElementIndex);
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if (found && Clay__ElementHasConfig(rootElement, CLAY__ELEMENT_CONFIG_TYPE_FLOATING) &&
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if (found && Clay__ElementHasConfig(rootElement, CLAY__ELEMENT_CONFIG_TYPE_FLOATING_CONTAINER) &&
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Clay__FindElementConfigWithType(rootElement, CLAY__ELEMENT_CONFIG_TYPE_FLOATING).floatingElementConfig->pointerCaptureMode == CLAY_POINTER_CAPTURE_MODE_CAPTURE) {
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Clay__FindElementConfigWithType(rootElement, CLAY__ELEMENT_CONFIG_TYPE_FLOATING_CONTAINER).floatingElementConfig->pointerCaptureMode == CLAY_POINTER_CAPTURE_MODE_CAPTURE) {
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break;
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break;
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}
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}
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}
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}
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