#include #define CLAY_IMPLEMENTATION #include "../../clay.h" Clay_LayoutConfig layoutElement = Clay_LayoutConfig { .padding = {5} }; int main(void) { uint64_t totalMemorySize = Clay_MinMemorySize(); Clay_Arena clayMemory = Clay_Arena { .label = CLAY_STRING("Clay Memory Arena"), .capacity = totalMemorySize, .memory = (char *)malloc(totalMemorySize) }; Clay_Initialize(clayMemory, Clay_Dimensions {1024,768}); Clay_BeginLayout(); CLAY(CLAY_RECTANGLE({ .color = {255,255,255,0} }), CLAY_LAYOUT(layoutElement)) {} Clay_EndLayout(); return 0; }