#include "clay.h" #include #include extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { if (size < sizeof(Clay_String)) return 0; Clay_String testString = { .length = size, .chars = (const char *)data }; Clay_Dimensions dimensions = MeasureText(&testString, NULL); // Call other critical functions Clay_Arena arena = Clay_CreateArenaWithCapacityAndMemory(1024, (void*)data); Clay_Initialize(arena, (Clay_Dimensions){1024, 768}); Clay_SetPointerState((Clay_Vector2){0, 0}, false); Clay_BeginLayout(); Clay_EndLayout(); // Handle pointer state changes Clay_SetPointerState((Clay_Vector2){1, 1}, true); Clay_SetPointerState((Clay_Vector2){2, 2}, false); return 0; }