#include "../../clay.h" #include #include #include #include #define CLAY_COLOR_TO_SDL_COLOR_ARGS(color) color.r, color.g, color.b, color.a typedef struct { uint32_t fontId; TTF_Font *font; } SDL2_Font; static Clay_Dimensions SDL2_MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, uintptr_t userData) { SDL2_Font *fonts = (SDL2_Font*)userData; TTF_Font *font = fonts[config->fontId].font; char *chars = (char *)calloc(text.length + 1, 1); memcpy(chars, text.chars, text.length); int width = 0; int height = 0; if (TTF_SizeUTF8(font, chars, &width, &height) < 0) { fprintf(stderr, "Error: could not measure text: %s\n", TTF_GetError()); exit(1); } free(chars); return (Clay_Dimensions) { .width = (float)width, .height = (float)height, }; } SDL_Rect currentClippingRectangle; static void Clay_SDL2_Render(SDL_Renderer *renderer, Clay_RenderCommandArray renderCommands, SDL2_Font *fonts) { for (uint32_t i = 0; i < renderCommands.length; i++) { Clay_RenderCommand *renderCommand = Clay_RenderCommandArray_Get(&renderCommands, i); Clay_BoundingBox boundingBox = renderCommand->boundingBox; switch (renderCommand->commandType) { case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: { Clay_RectangleElementConfig *config = renderCommand->config.rectangleElementConfig; Clay_Color color = config->color; SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a); SDL_FRect rect = (SDL_FRect) { .x = boundingBox.x, .y = boundingBox.y, .w = boundingBox.width, .h = boundingBox.height, }; SDL_RenderFillRectF(renderer, &rect); break; } case CLAY_RENDER_COMMAND_TYPE_TEXT: { Clay_TextElementConfig *config = renderCommand->config.textElementConfig; Clay_StringSlice text = renderCommand->text; char *cloned = (char *)calloc(text.length + 1, 1); memcpy(cloned, text.chars, text.length); TTF_Font* font = fonts[config->fontId].font; SDL_Surface *surface = TTF_RenderUTF8_Blended(font, cloned, (SDL_Color) { .r = (Uint8)config->textColor.r, .g = (Uint8)config->textColor.g, .b = (Uint8)config->textColor.b, .a = (Uint8)config->textColor.a, }); SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surface); SDL_Rect destination = (SDL_Rect){ .x = boundingBox.x, .y = boundingBox.y, .w = boundingBox.width, .h = boundingBox.height, }; SDL_RenderCopy(renderer, texture, NULL, &destination); SDL_DestroyTexture(texture); SDL_FreeSurface(surface); free(cloned); break; } case CLAY_RENDER_COMMAND_TYPE_SCISSOR_START: { currentClippingRectangle = (SDL_Rect) { .x = boundingBox.x, .y = boundingBox.y, .w = boundingBox.width, .h = boundingBox.height, }; SDL_RenderSetClipRect(renderer, ¤tClippingRectangle); break; } case CLAY_RENDER_COMMAND_TYPE_SCISSOR_END: { SDL_RenderSetClipRect(renderer, NULL); break; } case CLAY_RENDER_COMMAND_TYPE_IMAGE: { SDL_Surface *image = (SDL_Surface *)renderCommand->config.imageElementConfig->imageData; SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, image); SDL_Rect destination = (SDL_Rect){ .x = boundingBox.x, .y = boundingBox.y, .w = boundingBox.width, .h = boundingBox.height, }; SDL_RenderCopy(renderer, texture, NULL, &destination); break; } case CLAY_RENDER_COMMAND_TYPE_BORDER: { Clay_BorderElementConfig *config = renderCommand->config.borderElementConfig; if (config->left.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->left.color)); SDL_FRect rect = { boundingBox.x, boundingBox.y + config->cornerRadius.topLeft, config->left.width, boundingBox.height - config->cornerRadius.topLeft - config->cornerRadius.bottomLeft }; SDL_RenderFillRectF(renderer, &rect); } if (config->right.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color)); SDL_FRect rect = { boundingBox.x + boundingBox.width - config->right.width, boundingBox.y + config->cornerRadius.topRight, config->right.width, boundingBox.height - config->cornerRadius.topRight - config->cornerRadius.bottomRight }; SDL_RenderFillRectF(renderer, &rect); } if (config->right.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color)); SDL_FRect rect = { boundingBox.x + boundingBox.width - config->right.width, boundingBox.y + config->cornerRadius.topRight, config->right.width, boundingBox.height - config->cornerRadius.topRight - config->cornerRadius.bottomRight }; SDL_RenderFillRectF(renderer, &rect); } if (config->top.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->right.color)); SDL_FRect rect = { boundingBox.x + config->cornerRadius.topLeft, boundingBox.y, boundingBox.width - config->cornerRadius.topLeft - config->cornerRadius.topRight, config->top.width }; SDL_RenderFillRectF(renderer, &rect); } if (config->bottom.width > 0) { SDL_SetRenderDrawColor(renderer, CLAY_COLOR_TO_SDL_COLOR_ARGS(config->bottom.color)); SDL_FRect rect = { boundingBox.x + config->cornerRadius.bottomLeft, boundingBox.y + boundingBox.height - config->bottom.width, boundingBox.width - config->cornerRadius.bottomLeft - config->cornerRadius.bottomRight, config->bottom.width }; SDL_RenderFillRectF(renderer, &rect); } break; } default: { fprintf(stderr, "Error: unhandled render command: %d\n", renderCommand->commandType); exit(1); } } } }