ferx/engine/include/Engine.h

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#ifndef ENGINE_H
#define ENGINE_H
#include <GLFW/glfw3.h>
#include "Graphics.h"
class Engine
{
public:
Engine();
~Engine();
2024-07-31 13:40:16 +00:00
static void FramebufferSizeCallback(GLFWwindow* window, int width, int height);
void Initialize(GLFWwindow* window);
void Render();
void Shutdown();
private:
Graphics graphics;
};
#endif