ferx/editor/include/Editor.h

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#ifndef EDITOR_H
#define EDITOR_H
#include "Engine.h"
#include "UI.h"
class Editor
{
public:
Editor();
~Editor();
void Initialize();
void Run();
void Shutdown();
GLFWwindow* GetWindow() const;
private:
GLFWwindow* window;
Engine engine;
UI ui;
void InitializeWindow();
void InitializeImGui();
};
#endif