26 lines
400 B
C++
26 lines
400 B
C++
#pragma once
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include "Renderer.h"
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#include "Window.h"
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#include "UI.h"
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class Engine
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{
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public:
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Engine();
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~Engine();
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Window& GetWindow() const { return *m_Window; }
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static Engine& Get() { return *s_Instance; }
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void Run();
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void Render();
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void Shutdown();
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private:
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Window* m_Window;
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static Engine* s_Instance;
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}; |