2024-12-31 21:45:24 +00:00
|
|
|
#version 330 core
|
2025-01-01 19:04:56 +00:00
|
|
|
|
2024-12-31 21:45:24 +00:00
|
|
|
layout(location = 0) in vec3 aPos;
|
|
|
|
|
2025-01-01 19:04:56 +00:00
|
|
|
uniform mat4 uModel;
|
|
|
|
uniform mat4 uLightView;
|
|
|
|
uniform mat4 uLightProj;
|
2024-12-31 21:45:24 +00:00
|
|
|
|
|
|
|
void main()
|
|
|
|
{
|
2025-01-01 19:04:56 +00:00
|
|
|
gl_Position = uLightProj * uLightView * uModel * vec4(aPos, 1.0);
|
2024-12-31 21:45:24 +00:00
|
|
|
}
|