Tesseract-Engine/assets/shaders/DepthVisualize.vert

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2025-01-01 19:04:56 +00:00
#version 330 core
layout(location = 0) in vec2 aPos;
layout(location = 1) in vec2 aTexCoords;
out vec2 TexCoords;
void main()
{
TexCoords = aTexCoords;
gl_Position = vec4(aPos, 0.0, 1.0);
}