OusmBlueNinja
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99d99280cc
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Added Escape To desellect
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2025-01-04 23:21:26 -06:00 |
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OusmBlueNinja
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6d356f5597
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Revamped Logger Window
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2025-01-04 23:06:38 -06:00 |
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OusmBlueNinja
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1be66c754a
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Updated Timeline
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2025-01-04 22:16:00 -06:00 |
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OusmBlueNinja
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fa4252b593
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Updated Intelisence Code in the Engine and keycode bindings
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2025-01-03 14:46:41 -06:00 |
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OusmBlueNinja
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91133a0396
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Updated Lua API To Have InteliSence
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2025-01-03 14:28:20 -06:00 |
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OusmBlueNinja
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f567fb8ee9
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Updated Camera Script
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2025-01-02 22:16:50 -06:00 |
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OusmBlueNinja
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f554b8fc7a
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Updated Readme Timeline
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2025-01-01 14:36:15 -06:00 |
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OusmBlueNinja
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513414608d
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Added New Themes and Removing Componenets
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2025-01-01 00:56:47 -06:00 |
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OusmBlueNinja
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768ff7d0d5
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Trying to fix stuff
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2024-12-31 03:01:59 -06:00 |
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OusmBlueNinja
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a558ea092b
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Added Sub meshing Asseet Loader : Broak Play Pause Button
When you resume the Asset cache returns an invalid Mesh
The Asset Cache needs to be updated
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2024-12-31 02:40:23 -06:00 |
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OusmBlueNinja
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41a09cc8f3
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shtuff
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2024-12-30 00:51:58 -06:00 |
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OusmBlueNinja
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af98c41a6f
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idk anymore
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2024-12-30 00:28:15 -06:00 |
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OusmBlueNinja
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17f847b561
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Made it so the model load loads mtl files and textures, redid texture loading
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2024-12-29 22:25:16 -06:00 |
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OusmBlueNinja
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8b44d35871
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Changed engine to need to require engine
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2024-12-29 14:33:35 -06:00 |
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OusmBlueNinja
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bed380268c
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Added Ability to hide profiler
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2024-12-28 21:20:11 -06:00 |
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OusmBlueNinja
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8d255731e6
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Read Descriptio
Added:
- Engine Profiler
- Playback
- Lua Math Library
- Temp Folder Access
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2024-12-28 20:50:39 -06:00 |
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OusmBlueNinja
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d24505877e
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added ak47 model
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2024-12-28 12:56:06 -06:00 |
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OusmBlueNinja
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2c432f7229
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Added Lua Math Library
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2024-12-28 12:07:06 -06:00 |
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OusmBlueNinja
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193dcee7d6
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Added / Updated Lua Bindings
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2024-12-27 21:43:17 -06:00 |
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OusmBlueNinja
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18791713ab
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Changed some Includes
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2024-12-27 17:04:03 -06:00 |
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OusmBlueNinja
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376e63c501
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Improved Lua Error Handling: Found Dumb bug where you can trag the Tag Component and break it.
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2024-12-27 16:52:47 -06:00 |
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OusmBlueNinja
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c559d9d18d
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Added Manuel Script Reloading
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2024-12-27 16:15:40 -06:00 |
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OusmBlueNinja
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bd77080db2
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Update Default.scene
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2024-12-27 15:41:39 -06:00 |
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OusmBlueNinja
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958da58cc7
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Added a Debug Statment
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2024-12-27 15:41:23 -06:00 |
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OusmBlueNinja
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e503dd47f3
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Added Script Component
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2024-12-27 15:27:05 -06:00 |
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OusmBlueNinja
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2d8f8c335c
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Testing
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2024-12-27 13:26:13 -06:00 |
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OusmBlueNinja
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24bf93cd30
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Fixed prints and the default mesh
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2024-12-27 13:17:33 -06:00 |
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OusmBlueNinja
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acae54d70d
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Fixed Loading Overwriting Invalid Values
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2024-12-27 12:59:05 -06:00 |
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OusmBlueNinja
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137a6d202c
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Added Texture Preview
Still need to fix hot model loading and reloading.
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2024-12-27 12:35:23 -06:00 |
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OusmBlueNinja
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0c7c49dd43
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Changed asset manager to a template instead of a void*
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2024-12-27 12:19:20 -06:00 |
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OusmBlueNinja
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54e108b88e
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Added some stuff idk
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2024-12-27 00:24:33 -06:00 |
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OusmBlueNinja
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0f354642a6
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Added Tag Renaming
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2024-12-27 00:09:43 -06:00 |
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OusmBlueNinja
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482bff685b
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Update Readme and add images
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2024-12-26 23:44:23 -06:00 |
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OusmBlueNinja
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9ecb3034a4
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Remove random prints, replaced with DEBUG_PRINT from gcml
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2024-12-26 23:42:36 -06:00 |
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OusmBlueNinja
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4876a6c2dd
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Fixed scene loadingstuff, and Asset manager models loader
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2024-12-26 23:31:12 -06:00 |
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