OusmBlueNinja
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95b15827d6
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Fixed Stupid Compilation errors.
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2025-01-06 13:52:46 -06:00 |
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OusmBlueNinja
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d373951d91
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Logs: Made it a table instead of a List
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2025-01-04 23:26:13 -06:00 |
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OusmBlueNinja
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6d356f5597
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Revamped Logger Window
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2025-01-04 23:06:38 -06:00 |
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OusmBlueNinja
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2dd88a870d
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Remove Unused Code
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2025-01-03 18:44:00 -06:00 |
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OusmBlueNinja
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9b64f2cf50
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Added Bounding Boxes, And Added CPU-Culling
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2025-01-03 18:32:39 -06:00 |
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OusmBlueNinja
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ecb6c4951f
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Added GL_Draw_Count
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2025-01-03 17:14:25 -06:00 |
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OusmBlueNinja
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f7f5ffa4e4
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Added Lua User Input System.
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2025-01-01 01:36:53 -06:00 |
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OusmBlueNinja
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513414608d
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Added New Themes and Removing Componenets
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2025-01-01 00:56:47 -06:00 |
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OusmBlueNinja
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ca427b043f
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Added More Icons
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2024-12-31 22:47:05 -06:00 |
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OusmBlueNinja
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605641db7f
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Added Icons
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2024-12-31 22:31:58 -06:00 |
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OusmBlueNinja
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20635140fe
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Optimsed OBJ Loader from ~60 seconds to ~3
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2024-12-31 14:16:53 -06:00 |
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OusmBlueNinja
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a558ea092b
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Added Sub meshing Asseet Loader : Broak Play Pause Button
When you resume the Asset cache returns an invalid Mesh
The Asset Cache needs to be updated
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2024-12-31 02:40:23 -06:00 |
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OusmBlueNinja
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17f847b561
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Made it so the model load loads mtl files and textures, redid texture loading
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2024-12-29 22:25:16 -06:00 |
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OusmBlueNinja
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bed380268c
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Added Ability to hide profiler
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2024-12-28 21:20:11 -06:00 |
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OusmBlueNinja
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8d255731e6
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Read Descriptio
Added:
- Engine Profiler
- Playback
- Lua Math Library
- Temp Folder Access
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2024-12-28 20:50:39 -06:00 |
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OusmBlueNinja
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f241c5aa9a
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Updated default cube to load From Asset Manager
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2024-12-28 12:59:53 -06:00 |
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OusmBlueNinja
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d24505877e
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added ak47 model
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2024-12-28 12:56:06 -06:00 |
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OusmBlueNinja
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2c432f7229
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Added Lua Math Library
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2024-12-28 12:07:06 -06:00 |
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OusmBlueNinja
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434314fabd
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Enabled Test Lua Editor
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2024-12-27 21:44:05 -06:00 |
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OusmBlueNinja
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193dcee7d6
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Added / Updated Lua Bindings
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2024-12-27 21:43:17 -06:00 |
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OusmBlueNinja
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18791713ab
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Changed some Includes
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2024-12-27 17:04:03 -06:00 |
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OusmBlueNinja
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e503dd47f3
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Added Script Component
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2024-12-27 15:27:05 -06:00 |
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OusmBlueNinja
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137a6d202c
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Added Texture Preview
Still need to fix hot model loading and reloading.
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2024-12-27 12:35:23 -06:00 |
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OusmBlueNinja
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0c7c49dd43
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Changed asset manager to a template instead of a void*
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2024-12-27 12:19:20 -06:00 |
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OusmBlueNinja
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54e108b88e
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Added some stuff idk
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2024-12-27 00:24:33 -06:00 |
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OusmBlueNinja
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4876a6c2dd
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Fixed scene loadingstuff, and Asset manager models loader
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2024-12-26 23:31:12 -06:00 |
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OusmBlueNinja
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463e25e87c
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added color to logger window, and fixed little bug
forgot else if in deserialiser so it would thor random non existant errors
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2024-12-26 22:27:47 -06:00 |
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OusmBlueNinja
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c7f163245a
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Made Scene Manager actual load and save scene
One bug is the Load does not load the VAO because im going to make it call the Asset manager to load the model from disk
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2024-12-26 22:20:16 -06:00 |
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OusmBlueNinja
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d204e68cf3
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Made a Simple scene manager with loading and saving
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2024-12-26 22:08:50 -06:00 |
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OusmBlueNinja
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9ad51f97b7
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Converted Gameobjects and componenets to Classes, added texture and mesh inspectors
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2024-12-26 19:34:34 -06:00 |
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OusmBlueNinja
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d71876544a
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Added Themes
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2024-12-25 22:00:13 -06:00 |
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OusmBlueNinja
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380bdbe557
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Made it so you could create view and sellect multiple GameObjects
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2024-12-25 21:06:17 -06:00 |
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OusmBlueNinja
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e660a7ffd3
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Made Inspector actual do stuff. ( makes GameObjects move with transform component )
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2024-12-25 18:53:17 -06:00 |
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OusmBlueNinja
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0260fa7db4
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changed to use Vector of entitys instead of a test object
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2024-12-25 18:15:18 -06:00 |
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OusmBlueNinja
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ba20674570
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Made Inspector Look Better
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2024-12-25 17:42:58 -06:00 |
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OusmBlueNinja
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6be1be5a51
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fixed 3d Rendering pipline, updated asset manager v2, and a\added inspector window
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2024-12-25 17:35:38 -06:00 |
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OusmBlueNinja
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ceb1f81f1b
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added more debug stats, and updated renderer and created asset manager v1
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2024-12-25 17:01:05 -06:00 |
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OusmBlueNinja
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d81fa19bc4
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Remade everything again.
Added 3d OpenGL baced rendere instead of 2D rendering
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2024-12-25 15:44:33 -06:00 |
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