Commit Graph

19 Commits

Author SHA1 Message Date
OusmBlueNinja
696554c4f5 Nothing really 2025-01-01 13:04:56 -06:00
OusmBlueNinja
605641db7f Added Icons 2024-12-31 22:31:58 -06:00
OusmBlueNinja
dbd23a30fc Added Deconstructor for Mesh 2024-12-31 16:35:06 -06:00
OusmBlueNinja
a558ea092b Added Sub meshing Asseet Loader : Broak Play Pause Button
When you resume the Asset cache returns an invalid Mesh
The Asset Cache needs to be updated
2024-12-31 02:40:23 -06:00
OusmBlueNinja
41a09cc8f3 shtuff 2024-12-30 00:51:58 -06:00
OusmBlueNinja
af98c41a6f idk anymore 2024-12-30 00:28:15 -06:00
OusmBlueNinja
17f847b561 Made it so the model load loads mtl files and textures, redid texture loading 2024-12-29 22:25:16 -06:00
OusmBlueNinja
8d255731e6 Read Descriptio
Added:
- Engine Profiler
- Playback
- Lua Math Library
- Temp Folder Access
2024-12-28 20:50:39 -06:00
OusmBlueNinja
e503dd47f3 Added Script Component 2024-12-27 15:27:05 -06:00
OusmBlueNinja
0c7c49dd43 Changed asset manager to a template instead of a void* 2024-12-27 12:19:20 -06:00
OusmBlueNinja
54e108b88e Added some stuff idk 2024-12-27 00:24:33 -06:00
OusmBlueNinja
9ad51f97b7 Converted Gameobjects and componenets to Classes, added texture and mesh inspectors 2024-12-26 19:34:34 -06:00
OusmBlueNinja
380bdbe557 Made it so you could create view and sellect multiple GameObjects 2024-12-25 21:06:17 -06:00
OusmBlueNinja
e660a7ffd3 Made Inspector actual do stuff. ( makes GameObjects move with transform component ) 2024-12-25 18:53:17 -06:00
OusmBlueNinja
0260fa7db4 changed to use Vector of entitys instead of a test object 2024-12-25 18:15:18 -06:00
OusmBlueNinja
bf6df61f88 changed texture for now, before adding texture and mesh component 2024-12-25 17:55:57 -06:00
OusmBlueNinja
6be1be5a51 fixed 3d Rendering pipline, updated asset manager v2, and a\added inspector window 2024-12-25 17:35:38 -06:00
OusmBlueNinja
ceb1f81f1b added more debug stats, and updated renderer and created asset manager v1 2024-12-25 17:01:05 -06:00
OusmBlueNinja
d81fa19bc4 Remade everything again.
Added 3d OpenGL baced rendere instead of 2D rendering
2024-12-25 15:44:33 -06:00